More powerful adept or altered cleric

Sravoff

First Post
My campaign has a small collection of shamanic plains ogres. They are outside the norm as far as normal ogres goes, they are not inherently evil. However I am having quite a problem deciding what class to give them. The adept in the DMG is a bit under-powered while the cleric doesn't have quite the flavor I want. Domains and all as they are more natural and less pious. They are also a bit more combative than the adept.

So, does any one have any suggestions for this?

Thanks

-Sravoff
 

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I read a good "Shamanism" or "Shaman" or some such paperback product... probably have it lying around if no-one else can remember the name. I only glanced through it, but it's been highly recommended by people around here.

C.Div's Spirit Shaman (as Mr. Fat Sig mentions above) is a good class, but the spell list is totally Druidic. If that suits you, cool. Personally, I might just use flat-out Druids.

Cheers, -- N
 

Not sure I know any one with complete divine, I'll have look into it at our book store. Anyway, any suggegstions on editing druids?

Change the druid so:
They have natural spells more focused on plains and less on forests. Thi is probably just a spell list change.
Allow the use of a familiar.
Cast spells as a sorcerer though spells would be natural spells.
Get rid of: Animal companion, nature sense, Wild Empathy, Woodstride, trackless step, resist nature, venom immunity, thousand faces, timeless body
Wild Shape: Change this to less per day. Once at fourth, one extra per four levels. At fourth, shift into any native animal of your size. Shape one size bigger at nineth, and one size smaller at eleventh. No elemental shapes.
Weapon selection: Change to include all non-metal weapons in addition to their normal selection.

What do you think as far as balancing?

-Sravoff
 

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