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More powerful spells at first level?
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<blockquote data-quote="RangerWickett" data-source="post: 2302071" data-attributes="member: 63"><p>I think having powers like teleportation available at lower levels brings up issues of a more civic nature, beyond rules balance. While now that I look back I think that cantrip teleportation is probably a bad idea (especially since it can steal the rogue's "sneaking in" schtick), even if teleportation and flight are available at 5th level, that would be often enough that society would have to react to it.</p><p></p><p>Teleportation magic might be licensed or restricted, so that only government-authorized mages are allowed to teleport, and even then they're limited in where they can go. Anyone who breaks the rules is a criminal. Heck, raising the dead might be illegal for a variety of social or religious reasons.</p><p></p><p>Astriemer, I'm readjusting some of the rules after doing some playtests, and once things are getting polished up I'll put a preview or two of the Modern rules up. After EOM - Modern is out, I'll probably use some of the lessons from it to improve a rerelease of the core EOM later this year.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 2302071, member: 63"] I think having powers like teleportation available at lower levels brings up issues of a more civic nature, beyond rules balance. While now that I look back I think that cantrip teleportation is probably a bad idea (especially since it can steal the rogue's "sneaking in" schtick), even if teleportation and flight are available at 5th level, that would be often enough that society would have to react to it. Teleportation magic might be licensed or restricted, so that only government-authorized mages are allowed to teleport, and even then they're limited in where they can go. Anyone who breaks the rules is a criminal. Heck, raising the dead might be illegal for a variety of social or religious reasons. Astriemer, I'm readjusting some of the rules after doing some playtests, and once things are getting polished up I'll put a preview or two of the Modern rules up. After EOM - Modern is out, I'll probably use some of the lessons from it to improve a rerelease of the core EOM later this year. [/QUOTE]
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More powerful spells at first level?
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