buzz
Adventurer
Re: Re: More reasons to love Monte
I would argue that Slaine and Everquest aren't really doing this. It seems pretty clear that Monte's book is intended as "variant stuff for your D&D game", and not "a new game based on the d20 OGL" like the ones you're citing.
Granted it's a pretty minor distinction, but I can see a difference between a product specifically designed to work with D&D (Arcana Unearthed), and a product designed to *supplant* D&D, or at least one that isn't concerned wtih compatibility (Everquest).
kenjib said:Slaine and the Everquest RPG are already doing this by going directly OGL. There are also other d20 books with alternate classes/races, like Sovereign Stone, and WotC closed content products like Wheel of Time. I honestly don't see Monte's entry as anything at all new in the OGL/d20 world (I don't mean this negatively), but I still think it would be great to have more choices like this.
I would argue that Slaine and Everquest aren't really doing this. It seems pretty clear that Monte's book is intended as "variant stuff for your D&D game", and not "a new game based on the d20 OGL" like the ones you're citing.
Granted it's a pretty minor distinction, but I can see a difference between a product specifically designed to work with D&D (Arcana Unearthed), and a product designed to *supplant* D&D, or at least one that isn't concerned wtih compatibility (Everquest).