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<blockquote data-quote="Neonchameleon" data-source="post: 6384791" data-attributes="member: 87792"><p>And how much WotC was raking in from DDI on a much higher profit margin.</p><p></p><p></p><p></p><p>Or at least it did for a couple of years. 3.5 lost over half its player interest over time.</p><p></p><p></p><p></p><p>You mean that when they tried to rewrite 4e to be a different game people stopped buying? 4e Essentials was a piece of marketing idiocy along the lines of the 4e Forgotten Realms. Realms Fans didn't like the 4e Realms because it was radically changed in design intent. Realms non-fans didn't like the Realms because it was still the Realms.</p><p></p><p>For a good example of the difference, the 4e PHB had a Portable Hole that was ... a portable hole. Straight out of the Acme Catalogue, you put it on a wall, walked through, and rolled it up again. So what does the Essentials "You must have a hole to store things in because tradition" get called? <em>True </em>Portable Hole.</p><p></p><p>That sort of approach to what went before is going to go over <em>real</em> well. People who liked 4e frequently got annoyed by Essentials and its sometimes pouring contempt on what came before. But the people Essentials was fishing for weren't interested in 4e <em>because it was 4e</em>.</p><p></p><p></p><p></p><p>But 3.5 couldn't even sustain itself any more than any other RPG has with the arguable exception of Call of Cthulhu. Sales weren't flat - they were decreasing year on year and pretty sharply so. Which is absolutely normal (it amazes me how long PF has lasted).</p></blockquote><p></p>
[QUOTE="Neonchameleon, post: 6384791, member: 87792"] And how much WotC was raking in from DDI on a much higher profit margin. Or at least it did for a couple of years. 3.5 lost over half its player interest over time. You mean that when they tried to rewrite 4e to be a different game people stopped buying? 4e Essentials was a piece of marketing idiocy along the lines of the 4e Forgotten Realms. Realms Fans didn't like the 4e Realms because it was radically changed in design intent. Realms non-fans didn't like the Realms because it was still the Realms. For a good example of the difference, the 4e PHB had a Portable Hole that was ... a portable hole. Straight out of the Acme Catalogue, you put it on a wall, walked through, and rolled it up again. So what does the Essentials "You must have a hole to store things in because tradition" get called? [I]True [/I]Portable Hole. That sort of approach to what went before is going to go over [I]real[/I] well. People who liked 4e frequently got annoyed by Essentials and its sometimes pouring contempt on what came before. But the people Essentials was fishing for weren't interested in 4e [I]because it was 4e[/I]. But 3.5 couldn't even sustain itself any more than any other RPG has with the arguable exception of Call of Cthulhu. Sales weren't flat - they were decreasing year on year and pretty sharply so. Which is absolutely normal (it amazes me how long PF has lasted). [/QUOTE]
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