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Morrus' D20 Modern Game: Strange Happenings in Southampton
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<blockquote data-quote="Morrus" data-source="post: 1077152" data-attributes="member: 1"><p>Shaking off your lethargy, you manage to push yourselves into action. Bursting out onto the street, you find it deserted but for an old tramp stumbling his way drunkenly along the pavement. Ahead of you, about 100 yards on the right hand side of the road, you can see the local pub, The Wellington Arms. Pausing, you look around for the source of the screams, but you see nothing.</p><p></p><p>Suddenly, a young woman stumbles around a corner. You can see that she is limping, and even from this distance it is apparent that her clothes are torn. Her face appears to be smeared with something, but you can't tell whether it is blood or dirt. She obviously hasn't noticed you, and she staggers in your direction, looking back over her shoulder in terror.</p><p></p><p>A car speeds past a junction a hundred yards to your left, and you hear faint music coming from the pub. The woman, however, doesn't take advantage of the seemingly safe haven as she passes it, running as best she can down the road. </p><p></p><p>From round the corner, you see four figures emerge. From where you are, they appear to be men dressed in some kind of long, bulky coats. Two of them wear hats - or are they helmets? The most noticeable thing about them, though, is that all four are limping along and are only gaining slowly on the stumbling woman. You hear her cry out again, and then she slips and falls in the road, only yards ahead of her pursuers.</p><p></p><p>[Spot checks: Richard and Chandler, squinting, make out that the pursuers appear to be wearing what looks like German WWII greatcoats. Chandler, blinking in disbelief, further realises that the hats being worn by the pursuers look like the helmets worn by German infantry during the war.]</p><p></p><p>Amir manages to get through to the police after a few seconds. The official sounding woman at the end of the phone asks his name and telephone number.</p><p></p><p>Initiative Order (please post in this order and then wait for my response before the next person posts). If I need clarification, <em>I will ask for it by editing your post rather than making a new post</em>.</p><p></p><p>Daniele 20</p><p>Chandler 16</p><p>Johnathan 15</p><p>Imran 13</p><p>*Woman 12</p><p>Richard 11</p><p>*Pursuers 9</p><p>Amir 8</p><p></p><p>You are close enough to reach the scene with one move action.</p></blockquote><p></p>
[QUOTE="Morrus, post: 1077152, member: 1"] Shaking off your lethargy, you manage to push yourselves into action. Bursting out onto the street, you find it deserted but for an old tramp stumbling his way drunkenly along the pavement. Ahead of you, about 100 yards on the right hand side of the road, you can see the local pub, The Wellington Arms. Pausing, you look around for the source of the screams, but you see nothing. Suddenly, a young woman stumbles around a corner. You can see that she is limping, and even from this distance it is apparent that her clothes are torn. Her face appears to be smeared with something, but you can't tell whether it is blood or dirt. She obviously hasn't noticed you, and she staggers in your direction, looking back over her shoulder in terror. A car speeds past a junction a hundred yards to your left, and you hear faint music coming from the pub. The woman, however, doesn't take advantage of the seemingly safe haven as she passes it, running as best she can down the road. From round the corner, you see four figures emerge. From where you are, they appear to be men dressed in some kind of long, bulky coats. Two of them wear hats - or are they helmets? The most noticeable thing about them, though, is that all four are limping along and are only gaining slowly on the stumbling woman. You hear her cry out again, and then she slips and falls in the road, only yards ahead of her pursuers. [Spot checks: Richard and Chandler, squinting, make out that the pursuers appear to be wearing what looks like German WWII greatcoats. Chandler, blinking in disbelief, further realises that the hats being worn by the pursuers look like the helmets worn by German infantry during the war.] Amir manages to get through to the police after a few seconds. The official sounding woman at the end of the phone asks his name and telephone number. Initiative Order (please post in this order and then wait for my response before the next person posts). If I need clarification, [i]I will ask for it by editing your post rather than making a new post[/i]. Daniele 20 Chandler 16 Johnathan 15 Imran 13 *Woman 12 Richard 11 *Pursuers 9 Amir 8 You are close enough to reach the scene with one move action. [/QUOTE]
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