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<blockquote data-quote="jgbrowning" data-source="post: 809756" data-attributes="member: 5724"><p>Sounds interesting. One thing to try and remember however is that in a medievalesque world, authority doesn't come from a single source. The concept of "in the service to the city" would have to be extended to include in the service of the guilds, city council, lords... whatever are the powercenters. Even getting the power centers to agree on a two year period would be a major coup. Something like you suggest could be worked up, but to misquote myself, "As in all things magical medieval, complexity is almost perversly preffered." <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>One thing increasing the influx of beggers is the vast amounts of wealth that will be flowing out of Mor's End. If i'm remembering properly the city produces gems and silk. These products are going to attract the need for other luxuries which attracts the need for the support peoples that provide the supplies to those who supply luxuries. When the demand for these support peoples is high, those will no skills will try to work their way into that lowest group.</p><p></p><p>If Mor's End has a positive mortality rate (ie. more births than deaths within the city) it would be very unusual. Most cities had high mortality rates and only grew/sustained population due immigration.</p><p></p><p>And to finally answer the question, I'd say at least 700 beggars. Even the 1000 is a little on the conservative side. (I tried to keep to the lower end of the beggar %'s). Remember, people will look at the city and go, "There's wealth to be made there!" or "I'll be better off in the city then where I am now." And most of the time, they're wrong. But the primary rule is to have fun. If that amount of beggers isn't helping you do that, change it to suit what you want.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 809756, member: 5724"] Sounds interesting. One thing to try and remember however is that in a medievalesque world, authority doesn't come from a single source. The concept of "in the service to the city" would have to be extended to include in the service of the guilds, city council, lords... whatever are the powercenters. Even getting the power centers to agree on a two year period would be a major coup. Something like you suggest could be worked up, but to misquote myself, "As in all things magical medieval, complexity is almost perversly preffered." :) One thing increasing the influx of beggers is the vast amounts of wealth that will be flowing out of Mor's End. If i'm remembering properly the city produces gems and silk. These products are going to attract the need for other luxuries which attracts the need for the support peoples that provide the supplies to those who supply luxuries. When the demand for these support peoples is high, those will no skills will try to work their way into that lowest group. If Mor's End has a positive mortality rate (ie. more births than deaths within the city) it would be very unusual. Most cities had high mortality rates and only grew/sustained population due immigration. And to finally answer the question, I'd say at least 700 beggars. Even the 1000 is a little on the conservative side. (I tried to keep to the lower end of the beggar %'s). Remember, people will look at the city and go, "There's wealth to be made there!" or "I'll be better off in the city then where I am now." And most of the time, they're wrong. But the primary rule is to have fun. If that amount of beggers isn't helping you do that, change it to suit what you want. joe b. [/QUOTE]
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