Falkus
Explorer
And how can you apply age penalties to people who are supposed to reach a certain level of physical maturity and then stop changing? Should there not be any age penalties for elves?
DnD ain't LotR. Elves do grow old.
And how can you apply age penalties to people who are supposed to reach a certain level of physical maturity and then stop changing? Should there not be any age penalties for elves?
That's actually the one thing about LoTR that bugs me. I like having elves be just as mortal as the other races, just living for a really long time. Of course, Tharivol is the last of a self-made elven subrace who were the Creator race in most of my homebrew settings.Falkus said:DnD ain't LotR. Elves do grow old.
Falkus said:How about reintroducing the old potion of longevity?
I don't know, but I've created such an item again using Elements of Magic. You reduce your age to the minimum age for the age category one below you each time you take the draught... it costs 21,780gp a bottle.StupidSmurf said:Good point. Why the heck did it go away in the first place?
Stalker0 said:Curious, anyone ever run a game that goes over some many years the party actually does start suffering ageing penalties?
genshou said:That's actually the one thing about LoTR that bugs me. I like having elves be just as mortal as the other races, just living for a really long time. Of course, Tharivol is the last of a self-made elven subrace who were the Creator race in most of my homebrew settings.
Stalker0 said:Curious, anyone ever run a game that goes over some many years the party actually does start suffering ageing penalties?
Azul said:I am running such a campaign at the moment. Currently, 5 years have passed in the campaign. Several PCs are closing in quickly on middle-age. No one has yet suffered an aging effect but soon most of the old hands will do so. I don't think it too likely that the campaign will span more than two age categories (except maybe for the half-orc).