WayneLigon
Adventurer
Probably my most amazing rules blunder: in Third Edition Champions there existed for I think the first time the power Damage Reduction. Damage Reduction comes in six flavors; 25%, 50% and 75% levels for either Stun or both Stun and Lethal damage. It's applied after any armor or defences so that a 40 STUN hit could be reduced to 20 by armor, then have a further 50% taken off that before being applied to a character.
I read it the exact opposite way for years; there was precisely one character that had it, and he was a total terror for people to fight since he'd take off 75% of all damage applied to him then apply it to his very credible defences. See the difference here? He was an unstoppable juggernaut and they always had to find some way to beat him other than just pounding on him, since only massive combined attacks ever did any damage to him at all.
Boy was my face red when this was pointed out to me.
I read it the exact opposite way for years; there was precisely one character that had it, and he was a total terror for people to fight since he'd take off 75% of all damage applied to him then apply it to his very credible defences. See the difference here? He was an unstoppable juggernaut and they always had to find some way to beat him other than just pounding on him, since only massive combined attacks ever did any damage to him at all.
Boy was my face red when this was pointed out to me.