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Most Awesome Leader? (Warlord!)
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<blockquote data-quote="Goumindong" data-source="post: 4375238" data-attributes="member: 70874"><p>It doesn't give someone an extra +3 damage. It gives them a basic attack and +3 damage.</p><p></p><p>At wills are roughly equal to basic attacks with some small bonus that is usually not damage. A warlord giving a friend another attack is not "extra +3 damage" its roughly equivalent to "the best basic attack that your party can muster against this enemy +3 damage" If that is a 20 str fighter with a bastard sword that means the warlord, for no feats gets to attack at (assuming he has 18 str)+2(1 for the extra str, and 1 for the fighters bonus) and gain +5 damage (assuming the warlord is using a longsword).</p><p></p><p>If its a rogue who didn't hit with their sneak attack they get +2(combat advantage with light blade feat and 20 dex) and +2d6+4 damage.</p><p></p><p>If you three are ganging up it allows the warlord to gain a flanking bonus even when he is not flanking because he can have one of the flanking characters make the attack. Now you are looking at +4 to attack.</p><p></p><p>Its not the best all the time. But its not anywhere near bad.</p><p></p><p>Many of the warlord dailies/encounters have effects that go off regardless of whether or not they hit.</p><p></p><p>Warlords have some of, if not the best combat utilities in the game.</p><p></p><p>+damage should never be under estimated, especially with a ranger or fighter in the group. +3 damage for a ranger means +3 to each attack and since they all key off of abilities these just keep going up. E.G. Heart of the Titan at level 22, Dragonborn inspiring can start with 18 str and Cha, at 22 that is 24 cha for +7 damage per attack while making them immune to many of the toughest status effects</p><p></p><p>Not even getting into the way that warlord synergies with most other classes. Or how great their paragon classes are.(Battle Inspiration! Minor action attack and move boosts! Honor And Glory: Flat +2 Stacking Bonus to attacks given to every adjacent ally!)</p></blockquote><p></p>
[QUOTE="Goumindong, post: 4375238, member: 70874"] It doesn't give someone an extra +3 damage. It gives them a basic attack and +3 damage. At wills are roughly equal to basic attacks with some small bonus that is usually not damage. A warlord giving a friend another attack is not "extra +3 damage" its roughly equivalent to "the best basic attack that your party can muster against this enemy +3 damage" If that is a 20 str fighter with a bastard sword that means the warlord, for no feats gets to attack at (assuming he has 18 str)+2(1 for the extra str, and 1 for the fighters bonus) and gain +5 damage (assuming the warlord is using a longsword). If its a rogue who didn't hit with their sneak attack they get +2(combat advantage with light blade feat and 20 dex) and +2d6+4 damage. If you three are ganging up it allows the warlord to gain a flanking bonus even when he is not flanking because he can have one of the flanking characters make the attack. Now you are looking at +4 to attack. Its not the best all the time. But its not anywhere near bad. Many of the warlord dailies/encounters have effects that go off regardless of whether or not they hit. Warlords have some of, if not the best combat utilities in the game. +damage should never be under estimated, especially with a ranger or fighter in the group. +3 damage for a ranger means +3 to each attack and since they all key off of abilities these just keep going up. E.G. Heart of the Titan at level 22, Dragonborn inspiring can start with 18 str and Cha, at 22 that is 24 cha for +7 damage per attack while making them immune to many of the toughest status effects Not even getting into the way that warlord synergies with most other classes. Or how great their paragon classes are.(Battle Inspiration! Minor action attack and move boosts! Honor And Glory: Flat +2 Stacking Bonus to attacks given to every adjacent ally!) [/QUOTE]
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