Nebulous
Legend
Space Coyote said:-Hobby skills. Every character gets 3 skills, chosen at level 1, that advance automatically at maximum ranks. I made a list of skills that players choose from that represent skills that could be a "hobby" or even a second profession. Skills like Appraise, Climb, Knowledge, Profession, Survival. These skills automatically advance at full rank and are considered 'class skills' for that character for all intents and purposes. (this was done because I felt that some classes were lacking in skills. Players were not taking skills like appraise, knowledge, etc because they needed to spend skill points on skills they would be using the most often)
I might add that too. Simple, clean, and fills a niche that i perceive as a problem.
In my campaigns, i let the Toughness Feat add 3 + your level or HD. It can be taken multiple times. This way, only one feat is needed that scales easily, and it is extremely useful to low level characters, and even higher level.