Wasteland Knight
Adventurer
I mix it up. Different campaigns and parties end up with different NPC sidekicks. I like the designation of long term NPCs as "sidekicks". As much as I thoroughly despise the "DMPC" (and will never have one in any game I run, nor would I play in any game where such a thing was being run), having NPC sidekicks is a different story.
NPCs who can fade into the background most of the time, but offer occasional mechanical assistance and roleplaying opportunities are a great tool in the GM toolbox.
NPCs who can fade into the background most of the time, but offer occasional mechanical assistance and roleplaying opportunities are a great tool in the GM toolbox.