most interesting class?

Favorite class? (excluding psionics)

  • Barbarian

    Votes: 6 11.1%
  • Bard

    Votes: 11 20.4%
  • Cleric

    Votes: 8 14.8%
  • Druid

    Votes: 10 18.5%
  • Fighter

    Votes: 8 14.8%
  • Monk

    Votes: 5 9.3%
  • Paladin

    Votes: 4 7.4%
  • Ranger

    Votes: 4 7.4%
  • Rogue

    Votes: 20 37.0%
  • Sorceror

    Votes: 11 20.4%
  • Wizard

    Votes: 22 40.7%


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ok, honestly, the post wasn't meant to be about the poll at all...

it jsut looked so cool "would you like to post a poll" so i thought what the hell. ignore the poll, and basically i just used the normaly PHB core classes, without including any prestige, Npc, or psions *sorry people i'm averse to all psions*
 

If you want the most flexibility: Cleric. Hands down. You can make him into a fighter, an archer, a wizard, or a healer. And you can be good at at least two of those categories--maybe three--at once.

If you want the most interesting. . . well that's another question.

For interesting role-playing, I like playing paladins if I've got a good DM. It doesn't work if the DM doesn't like paladins, or doesn't appreciate the difference between interesting moral questions/choices and screwing the paladin with no-win situations though.

Fighters, rogues, and fighter rogues probably offer the most flexibility for making a unique but effective character. The multiclassed Fighter/Rogue/ex-Barbarian/Ranger/Paladin/Knight of the Middle Circle/Knight of the Chalice (or Fighter/Rogue/Barbarian/Ranger/Temple Raider/Holy Liberator) is probably the most mechanically interesting type of character due to all the options.

The multiclassed Fighter/Wizard/Spellsword is also very mechanically interesting because the concept is not well supported by the D&D ruleset so creating an effective character is a challenge.
 


If you are combining Rogue/Wizard, you might want to look at the Virtuoso (sp?) PrC from Song and Silence. It is pretty easy for a Rogue to get 10 ranks in perform.

I will warn you, however, that taking a 5 level penalty to spellcasting is pretty harsh. Your character will always be having problems with SR and having all their spells dispelled by the enemies since your caster level will be so low.

Clerics are really flexible. Luck domain power is great, I also like Travel Domain a lot. No need for a special PrC on top of the cleric, they are good enough without it.

A paladin is always an interesting roleplaying option. If you've never played one, you should give it a try some time. Just make sure that the group you are playing with is also OK with that.
 

I'm partial to Druids, Wizards and Rogues.

Druids have very cool powers, and interesting spells -- which aren't usually straightforward in their application. Druids also have a built-in adventure hook, playing an ecological avenger.

Wizards are masters of flexibility. With a couple Item Creation Feats, they can have all the firepower of a Sorcerer. With their high Int, they have a pleathora-and-a-half of Knowlege skills, too.

Rogues rock becuase skills rock, and because Tumble is a great way to get out of trouble.

-- Nifft
 

Throw me down for a Psion as well (Egoist or Seer by preference).

On the poll or not, I figure that's 3 so far (more than have voted for Bbn, Ftr, Pal or Rgr to date...)

Regards,

Barry
 


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