Dracomeander
First Post
Ahhh! The memories...
Here's one the GM threw at my character.
I was running a Paladin of Lathander in a long running campaign.
My character was married to a gold dragon (the surprise when that was revealed kept the group talking about it for years).
During an adventure featuring the Cult of Dragons as the primary foe, the group had to rescue my character's pregnant wife. After defeating the Cult and the Dracolich, the group gets my character's wife back home where she starts to show signs of illness.
A few divinations discover the pregnancy has suddenly budded into twins six months into it. The dracolich's spirit - which was a fragment Myrkul had hidden before the Time of Troubles - was trying to be reborn into the Realms as my character's son.
We managed to find a way to banish the evil demigod seed, and you would think that would be the end of the matter. But that discounts evil GM deviousness.
A couple of years later, the character's wife and child are kidnapped. Lot of tense hair pulling tracking down clues to discover they've been taken to Ravenloft (Ooooh! Evil, hateful, wonderful Campaign setting).
The Myrkul fragment has grown to a respectable strength and become a Domain Lord with an especial hatred for my character. He has set himself as an antithesis to my character but has built his body to be a near perfect clone. So using my character's form, he runs around terrorizing the countryside.
That was a real pain. It is bad enough trying to play a paladin in Ravenloft, particularly in a domain dominated by undead. But try to gather information and assistance to rescue a loved one, when the locals are convinced you are the one that has been terrorizing them.
That was a wonderful campaign, and I really miss that GM.
Here's one the GM threw at my character.
I was running a Paladin of Lathander in a long running campaign.
My character was married to a gold dragon (the surprise when that was revealed kept the group talking about it for years).
During an adventure featuring the Cult of Dragons as the primary foe, the group had to rescue my character's pregnant wife. After defeating the Cult and the Dracolich, the group gets my character's wife back home where she starts to show signs of illness.
A few divinations discover the pregnancy has suddenly budded into twins six months into it. The dracolich's spirit - which was a fragment Myrkul had hidden before the Time of Troubles - was trying to be reborn into the Realms as my character's son.
We managed to find a way to banish the evil demigod seed, and you would think that would be the end of the matter. But that discounts evil GM deviousness.
A couple of years later, the character's wife and child are kidnapped. Lot of tense hair pulling tracking down clues to discover they've been taken to Ravenloft (Ooooh! Evil, hateful, wonderful Campaign setting).
The Myrkul fragment has grown to a respectable strength and become a Domain Lord with an especial hatred for my character. He has set himself as an antithesis to my character but has built his body to be a near perfect clone. So using my character's form, he runs around terrorizing the countryside.
That was a real pain. It is bad enough trying to play a paladin in Ravenloft, particularly in a domain dominated by undead. But try to gather information and assistance to rescue a loved one, when the locals are convinced you are the one that has been terrorizing them.
That was a wonderful campaign, and I really miss that GM.