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General Tabletop Discussion
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Most Unbalanced Prestige Classes?
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<blockquote data-quote="DClingman" data-source="post: 1581487" data-attributes="member: 11131"><p>I'll be honest as a game designer. When it comes to high level chars and PrCs, I think in general the balance needs to shift to the player. In an electronic game, I don't have the ability as the GM to sit there and correct imbalances. However in D&D, I can always add another monster out of the blue to overcorrect and make an encounter interesting even for a class that people would consider "unbalanced". I can add 10 hp to the monster to keep him up one more round, etc. Whether its the Theurge or whatever you got, everyone has a limit of spells/day and hit points. With enough crap thrown at them, something is going to give. </p><p></p><p>As a quick side note, I don't want to sound like balance is irrelevant cause it totally is. What I am saying is that those things can be corrected in real time when playing RPGs.</p><p></p><p>Dustin</p></blockquote><p></p>
[QUOTE="DClingman, post: 1581487, member: 11131"] I'll be honest as a game designer. When it comes to high level chars and PrCs, I think in general the balance needs to shift to the player. In an electronic game, I don't have the ability as the GM to sit there and correct imbalances. However in D&D, I can always add another monster out of the blue to overcorrect and make an encounter interesting even for a class that people would consider "unbalanced". I can add 10 hp to the monster to keep him up one more round, etc. Whether its the Theurge or whatever you got, everyone has a limit of spells/day and hit points. With enough crap thrown at them, something is going to give. As a quick side note, I don't want to sound like balance is irrelevant cause it totally is. What I am saying is that those things can be corrected in real time when playing RPGs. Dustin [/QUOTE]
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