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<blockquote data-quote="guachi" data-source="post: 6976978" data-attributes="member: 6785802"><p>That list in the first link is ultimately what prompted this initial post. I've seen other lists, like the "official" top 30 list. That list posted by Morrus has B4, X1, U1, X2, and B2 - all of which I've run for 5e as an adult (vice playing them as a kid in the '80s). All are good. U1 is so good I'm running it for the 3rd time this week.</p><p></p><p>But B10 isn't on there. Nor are X4 and X5. X4 and B10 <em>do</em> appear on TerraDave's list (post #21 in the first link) as #32 #36. I just think both are better than that.</p><p></p><p> I owned X5 back in the day (along with X1, X2, X3, X10 and X13) but never X4. I did, eventually, pick up X4 on ebay in 2010 just to read the beginning. The Temple of Death in X5 is neat and all but the Great Pass in X4 is just truly wonderful.</p><p></p><p>Though if I had to pick an underrated adventure from the X series I'd pick X10. It came out <em>before</em> the Gazetteer series but it reads like a module meant to support all the supplements that came after (and it <em>was</em> meant to support Battlesystem). It was the only module I'm aware of that actually used The Warmachine rules from the Companion set.</p><p></p><p>It's a continent hopping adventure versus the dreaded Master as the PCs move from country to country gathering allies. Now, in a campaign actually set in the Known World it can really bring together all the previous actions the characters took before. </p><p></p><p>I also like it because it's got actual wargame stuff in it in the form of the Battlesystem and Warmachine battles.</p></blockquote><p></p>
[QUOTE="guachi, post: 6976978, member: 6785802"] That list in the first link is ultimately what prompted this initial post. I've seen other lists, like the "official" top 30 list. That list posted by Morrus has B4, X1, U1, X2, and B2 - all of which I've run for 5e as an adult (vice playing them as a kid in the '80s). All are good. U1 is so good I'm running it for the 3rd time this week. But B10 isn't on there. Nor are X4 and X5. X4 and B10 [I]do[/I] appear on TerraDave's list (post #21 in the first link) as #32 #36. I just think both are better than that. I owned X5 back in the day (along with X1, X2, X3, X10 and X13) but never X4. I did, eventually, pick up X4 on ebay in 2010 just to read the beginning. The Temple of Death in X5 is neat and all but the Great Pass in X4 is just truly wonderful. Though if I had to pick an underrated adventure from the X series I'd pick X10. It came out [I]before[/I] the Gazetteer series but it reads like a module meant to support all the supplements that came after (and it [I]was[/I] meant to support Battlesystem). It was the only module I'm aware of that actually used The Warmachine rules from the Companion set. It's a continent hopping adventure versus the dreaded Master as the PCs move from country to country gathering allies. Now, in a campaign actually set in the Known World it can really bring together all the previous actions the characters took before. I also like it because it's got actual wargame stuff in it in the form of the Battlesystem and Warmachine battles. [/QUOTE]
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