Most useful magic items for a 5th wizard

If your DM allows you to purchase items from your gold without a limit on how expensive it is (as long as its within the gold cap of course), the very best item I would have to say would be is a Wand of Magic Missiles (9th level caster) which would help you immensely even past level 5. 5d4+5 damage automatically without a save at medium range, and since its heightened to a 9th level caster you should be able to penetrate the SRs of any creature you face much more easily (especially if you haven't invested in the Spell Penetration or Greater Spell Penetration feats) should take you through several of your levels if you manage with it wisely.

This leaves you with very little treasure left, the rest of my advice would be to stock up on about 6 potions of cure light wounds as well as 3 or more each of Quaal's Feather Token (Whip) and (Tree), Whip is useful in challenging encounters as it funtions with a +10 attack bonus and deals 1d6+1 damage as well as having a free grapple at +15 if it hits, not to mention it lasts for an hour and you don't have to waste any actions other then setting it loose. The Tree token is especially useful for evading creatures, and using a well timed one could possibly turn the tide of battle, at the very least it provides cover against attacks when you need it all at a very cheap cost.

Spells like Mage Armor, Fox's Cunning (Tome and Blood), and other long duration enhancing spells are also essential, and its much more cost efficient than bracers of armor or a ring of protection at this level.
 

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XCorvis said:
Note: You can't make wands of True Strike. But let's not go into that...

You can make a wand of any spell of 4th level or lower.

I reccomend boots and a cloak of elvenkind. They give you a +10 to move silently and hide, respectively. Those are invaluable skills, and having those items will make you equivalent to rogues of your level. The pearl of power and necklace of adaptation are also very good choices. Boccob's Blessed Spellbook is a very good choice, espcailly if it lets you scribe spells for free (there are alot of rumors about that). Also, see if your DM will allow you to buy a ring of shield. It would only cost 2000 gold, using the rules in the DMG and Tome & Blood for item creation (caster level 1 x spell level 1 x 2000 gold), even less if you make it so only arcane magic users can use it. :D
 

Headband of Intellect
Pearl of Power
Heward's Handy Haversack
Eyes of the Eagle
Boots of Striding and Springing
Cloak of Resistance
Wand of Magic Missiles

Bye
Thanee
 
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If your GM allows items from the KOK-player guide, there are some nice bracers for 2000 gp. They enhance all your spell DC with 2 points.

For the rest the usual crap:

- Headband intelect +2 (doh!)
- Pearl of power (level 1 or 2)
- Blessed Book (expensive but worth it)
- Bag of Holding or Haversack
- Cloak or Shirt of resistance (+1 or +2)
- Necklace of Adaption
- Ring of Concentration +10


The usual crap :)

Laiyna
 



pearl of power

Don't forget to spend money on putting some extra spells in your spell book.

scrolls - have one scroll for every utility spell that you have.

higher level scrolls - take a look at the 4th and 5th level spell list. You will effectivly get to chose 4 from each list for free. If there are more than 4 spells that you would really like to have, get scrolls of those extra spells. You may be able to buy these later, but you never know how restrictive the DM will be on the buying of magic items, this may be your best chance to get the extra spells you want.

Wand of MM is also a good choice. Or if you plan to pick up some levels of Rogue get a Wand of Ray of Frost :)
 

Fade said:
Boccob's Blessed Book is 9000gp, your exact allowance. You'll have nothing else but the clothes on your back though.

Otherwise a Headband of Brilliance +2, a bag of holding because they're always useful, a bundle of scrolls and plenty of stuff in your spellbook.

dont have a DMG, what don Boccob's Blessed Book do??
 


Ernst said:


dont have a DMG, what don Boccob's Blessed Book do??
From the SRD:
The pages of a Blessed Book freely accept spells scribed upon
them, and any such book can contain up to forty-five spells of
any level. The book is thus highly prized by wizards as a
spellbook. This book is never found as randomly generated
treasure with spells already inscribed in it

So I guess that you pay 9500gp up front, rather than (200gp x spell level) for every extra spell you want beyond your 2/level freebies.

So let's see, you'd need to scribe 48 levels of spells to start making a profit? That seems like a pretty long term investment...

Edit: While I'm here, could someone tell me the starting gold for a 3rd level character? I'm making up a wizard myself. And since he's a Kobold (small, and STR 6) I'm really hoping I can afford a Haversack :)
 
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