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Mount Prices

Basic Charged 260 for a warhorse and 60 for plate armor, If 4E kept that scale, the Warhorse would have been abouts 390 gp.

Victim said:
I was trying to figure out how to extrapolate the price for higher level mounts from the existing ones.
The problem is it does not sound like Wotc did much math calculating the value of a mount in higher level combat. Their main advice to compensate for mounts was add more monsters and withhold XP for those monsters. Now if you are going to also charge through the nose for a mount, it effectively makes getting a mount a power DOWN for a player.

EDIT: Having though about it, I am really disappointed how much they system treats players like chumps for buying warhorses. They cost as much as a 3rd level item and the DMG encourages adding in more monsters to compensate for what they add to the players' side of the battle. Last I checked, if a player sank the money in to a magic item, the battle does not suddenly get harder without any XP to compensate.
 
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The thing is that mounts are POWER upgrades, but are not standard to the game.

So they're like if the characters had magic weapons of a higher level than standard.

It changes the difficulty of encounters in a rather direct manner.

You thus have to make the encounter harder so that it is just as hard as mountless games, without making the characters level faster so that they can level at the same rate as mountless games.
 

On one hand, the loss of mounts as a power option is a bit disheartening, but, on the other hand, let's face it. At a certain level, mounts just become a method of fast travel as they're much too fragile in combat (even in 3.x).

I can't even remember the last time the party bought mounts in our game because of that.
 

Jhulae said:
On one hand, the loss of mounts as a power option is a bit disheartening, but, on the other hand, let's face it. At a certain level, mounts just become a method of fast travel as they're much too fragile in combat (even in 3.x).
Especially in 3.x actually. Con may have added more HP over 2e, but most attacks gnawed through mount HP like nothing. Of course a mount in 3E was a fast way to broken damage output, so nuking your foes mount ASAP was a big priority.

Hell, in 4e since NPC damage increases much more gradually than 3E's open ended power attack and empowered 10d6 spells. Keeping a mount alive would be muuuuch easier through a 4e combat.
 

frankthedm said:
EDIT: Having though about it, I am really disappointed how much they system treats players like chumps for buying warhorses. They cost as much as a 3rd level item and the DMG encourages adding in more monsters to compensate for what they add to the players' side of the battle. Last I checked, if a player sank the money in to a magic item, the battle does not suddenly get harder without any XP to compensate.
The way I read the xp penalyt rule, it applies to exceptional mounts - Unicorns, dragons - who are really more allies than mounts. It does not apply to mounts who do not have their own actions, like warhorses.
 

I dont get it.. an human is medium, so an warhorse is an large mount for him.. an halfling is small, but in his eyes an medium creature is large, so an medium animal could be understood as large for the halfling..

Because.. an longsword, medium weapon is large for an halfling..
 

I was personally hoping for a set of rules where mounts don't actually take damage in combat. It worked well enough for Shadow of the Colossus.
 

Oompa said:
I dont get it.. an human is medium, so an warhorse is an large mount for him.. an halfling is small, but in his eyes an medium creature is large, so an medium animal could be understood as large for the halfling..

Halfing essential comes with another racial trait, something akin to "a large soul for a big world". Which comes from years of them living in a world full of medium sized poeple/tools/mounts, I'd suggest they are not craftsmen and almost all of their tools come from trade routes and are medium sized.

They've used medium sized impliment/"standard size mounts" for so long they are the default size for them, think jockeys (without tying the real world into the PoL)...just my take on a reason to simplify the rules.
 

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