Moving Silently while Hiding in Shadows

JoeGKushner

Adventurer
Anyone have a page reference for performing both these actions in a round? Last time I looked each action required you to give up half your movement. My friend is thinking about doing things the Arcana Unearthed way by just getting rid of those skills and adding Stealth (Sneak?) into the system.
 

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The way I always read it was that as long as you were moving at half your normal speed, you took no penalty. Its not giving up half your movement, its simply your not moving as fast. So theres no problem with doing both at once.
 

Taloras said:
The way I always read it was that as long as you were moving at half your normal speed, you took no penalty. Its not giving up half your movement, its simply your not moving as fast. So theres no problem with doing both at once.
That's right.

I too am in favor of rolling hide in shadows and move silently into one skill, like what was done with pick pockets and slieght of hand.
 

Pick Pockets and Slight of hand were seperate? I don't remember Slight of Hand being in there at all.

Do keep in mind that, if you combine Move and Hide into one skill, you need to combine Listen and Spot. Otherwise you'll be opposing your sneak roll with 2 checks, which makes sneaking much less likley to succede.

If you Combine Spot and Listen, and Move and Hide, you've just given most Rogues and Rangers 2 additional Skill Points per level, as well as made it much easier for characters to be decently aware and stealthy with cross class ranks.

If you're cool with those changes, go for it. I'm still not convinced, however, that it's necessary.

- Kemrain the Unnecessarily Stealthy.
 

I do have to partially agree that there are many times that having Move Silently and Hide as separate skills is more appropiate. There are plenty of races out there that are blind that, truthfully, couldn't care about how well they can hide, however, they might move with as much sound as a ghost. In the same manner, Listen and Spot should be kept seperate. Let us say you have an aerielly mounted character. Chances are that their Listen skills won't be too good since they can't hear too much in a helmet and flying in the winds, however they probably have sharp eyes.

I just think that having them seperate gives a character a chance to be better at something then he might otherwise be.

Then again, a lot of characters are good at both Spot & Listen and MS & Hide.
 

And the sniping mechanic has not time left in it to be quiet at all... as your std. action is shooting once, and your move action (which can't be movement) is remaining hidden.

So, sniping means... they can't see you, but they can hear you. And they know that you are (most likely) in the direction that the a** end of the arrow is pointing.


Mike
 

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