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<blockquote data-quote="morepurplemorebetter" data-source="post: 6714066" data-attributes="member: 6788192"><p>A lot of comments indeed! A great suggestion, I have implemented in the new version of the Character Generator/Sheet (v8.5) and the Spell Sheet Generator (v5.3).</p><p></p><p></p><p></p><p>I have thought about this before for the Rage class features. It is the only one I can think of where a button like this would be applicable. I found several problems with an implementation for this:</p><p></p><p>1) If you use printed versions of the sheet (like my group does) you do want the features displayed as they are currently. You want all the rage things such as resistances displayed with the " (in rage)". This could arguable be made possible with another button, but that is already two extra buttons for only one class feature of only one class!</p><p></p><p>2) Because it is the only one class feature that works like this, it would require a lot of code and a special button that is only applicable for people that use the sheet digitally on a PC with Windows/Mac OS. This goes against my desing philosophy of not making custom code for every single class feature (although I have admittedly broken this rule numerous times with this sheet...).</p><p></p><p>Thus, for now I don't see enough of a reason to make this happen.</p><p></p><p></p><p></p><p>I tried to avoid that custom field with the current functionality of not having the icons change when you enter custom text (unless that text contains one of the ammo keywords).</p><p></p><p>I like the vial and flask ideas! Made them in v8.5</p><p></p><p>Hahaha, really awesome that you are full of glee from this!</p><p></p><p>As for the initial pop-up. I rather not but things about new features in there. I want it to be a general welcome to the sheet with some pointers, not an update on the latest version. My hope is that everything is logical (enough) so that no big explanations are necesarry. But I could be wrong <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> If anybody wants to make a manual or YouTube how-to video I would be open to it, but I think it is a bit too much hassle for helping people avoid some reading (all the explanations are in the tooltips and most things work as you expect them to, I hope).</p><p></p><p></p><p></p><p>I don't think my players or I would use a checkbox like this. But it is an easy thing to add and not that distracting, so I added it in v8.5</p><p></p><p></p><p></p><p>Good to hear, hope you get to use it to your advantage on your (or your players') next epic quest!</p><p></p><p></p><p></p><p><u>So I've updated both the Character Generator/Sheet and the Spell Sheet Generator. Enjoy!</u></p><p></p><p><strong><span style="font-size: 10px"><a href="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1180" target="_blank"><span style="color: #330099"><strong>Character Sheet/Generator v8.5</strong></span></a> (28-9-2015)</span></strong> has the following changelog:</p><p>- Added flask and vial to the ammunition section, including icons (as per the suggestion of Headbomb)</p><p>- Changed some weapon descriptions from the 2nd person to the 1st person</p><p>- Clarified the “Chill Touch” description (as per the suggestion of Nod_Hero)</p><p>- Added a “Used this round” checkbox to the reaction section (as per the suggestion of Headbomb)</p><p></p><p></p><p><strong><span style="font-size: 10px"><a href="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1180" target="_blank"><span style="color: #330099"><strong>Spell Sheet Generator v5.3</strong></span></a> (28-9-2015)</span></strong> has the following changelog:</p><p>- Added clarification to the “Chill Touch” cantrip description</p></blockquote><p></p>
[QUOTE="morepurplemorebetter, post: 6714066, member: 6788192"] A lot of comments indeed! A great suggestion, I have implemented in the new version of the Character Generator/Sheet (v8.5) and the Spell Sheet Generator (v5.3). I have thought about this before for the Rage class features. It is the only one I can think of where a button like this would be applicable. I found several problems with an implementation for this: 1) If you use printed versions of the sheet (like my group does) you do want the features displayed as they are currently. You want all the rage things such as resistances displayed with the " (in rage)". This could arguable be made possible with another button, but that is already two extra buttons for only one class feature of only one class! 2) Because it is the only one class feature that works like this, it would require a lot of code and a special button that is only applicable for people that use the sheet digitally on a PC with Windows/Mac OS. This goes against my desing philosophy of not making custom code for every single class feature (although I have admittedly broken this rule numerous times with this sheet...). Thus, for now I don't see enough of a reason to make this happen. I tried to avoid that custom field with the current functionality of not having the icons change when you enter custom text (unless that text contains one of the ammo keywords). I like the vial and flask ideas! Made them in v8.5 Hahaha, really awesome that you are full of glee from this! As for the initial pop-up. I rather not but things about new features in there. I want it to be a general welcome to the sheet with some pointers, not an update on the latest version. My hope is that everything is logical (enough) so that no big explanations are necesarry. But I could be wrong ;) If anybody wants to make a manual or YouTube how-to video I would be open to it, but I think it is a bit too much hassle for helping people avoid some reading (all the explanations are in the tooltips and most things work as you expect them to, I hope). I don't think my players or I would use a checkbox like this. But it is an easy thing to add and not that distracting, so I added it in v8.5 Good to hear, hope you get to use it to your advantage on your (or your players') next epic quest! [U]So I've updated both the Character Generator/Sheet and the Spell Sheet Generator. Enjoy![/U] [B][SIZE=2][URL="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1180"][COLOR=#330099][B]Character Sheet/Generator v8.5[/B][/COLOR][/URL] (28-9-2015)[/SIZE][/B] has the following changelog: - Added flask and vial to the ammunition section, including icons (as per the suggestion of Headbomb) - Changed some weapon descriptions from the 2nd person to the 1st person - Clarified the “Chill Touch” description (as per the suggestion of Nod_Hero) - Added a “Used this round” checkbox to the reaction section (as per the suggestion of Headbomb) [B][SIZE=2][URL="http://www.enworld.org/forum/rpgdownloads.php?do=download&downloadid=1180"][COLOR=#330099][B]Spell Sheet Generator v5.3[/B][/COLOR][/URL] (28-9-2015)[/SIZE][/B] has the following changelog: - Added clarification to the “Chill Touch” cantrip description [/QUOTE]
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