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<blockquote data-quote="morepurplemorebetter" data-source="post: 6752984" data-attributes="member: 6788192"><p>I'm not going to add the cantrips to the form-fillable version. Making that thing form-fillable is a nightmare I would rather never relive. I'll see to when I get to updating to a version 4.2 with the SCAG cantrips.</p><p></p><p>As for the "Read More", if I click that link it just brings me to the download page of my sheet, so I'm not sure what you had intended with it.</p><p></p><p></p><p></p><p>So if I'm understanding correctly these issues only occur on one of the three machines you tested it on. Could you just confirm for me that you are not using any <a href="https://www.google.com/search?btnG=1&pws=0&q=Windows+display+scaling&gws_rd=cr,ssl&ei=Mr4_VvW1Msz0UsWds7gN" target="_blank">display scaling/text scaling/DPI scaling in Windows</a>? Because if you do scale your display to higher than 100% you are guaranteed to have an issue with the intro text being cut of. This is something that I can't fix.</p><p></p><p>It is really strange that the Auto/Manual is still misaligned in v9.8.2. I applied the exact same fix as I used for the Weight dialog. Can you confirm for me that these images are generated with v9.8.2?</p><p></p><p></p><p></p><p>It is always great to get suggestions! However, with this case I don't really see a use for this for most players. Also, the implementation you suggest is only possible in the Letter version, and even there just barely. Personally, I don't really see the need for a field that effectively just adds 10 to the value of something. Passive Perception can get some extra modifiers, but almost no other skill has any rules about getting bonuses to their passive value. Adding 10 to something is mostly just reading the "+" symbol as a "1" and you're done. It really shouldn't require an auto-calculated field IMHO.</p></blockquote><p></p>
[QUOTE="morepurplemorebetter, post: 6752984, member: 6788192"] I'm not going to add the cantrips to the form-fillable version. Making that thing form-fillable is a nightmare I would rather never relive. I'll see to when I get to updating to a version 4.2 with the SCAG cantrips. As for the "Read More", if I click that link it just brings me to the download page of my sheet, so I'm not sure what you had intended with it. So if I'm understanding correctly these issues only occur on one of the three machines you tested it on. Could you just confirm for me that you are not using any [URL="https://www.google.com/search?btnG=1&pws=0&q=Windows+display+scaling&gws_rd=cr,ssl&ei=Mr4_VvW1Msz0UsWds7gN"]display scaling/text scaling/DPI scaling in Windows[/URL]? Because if you do scale your display to higher than 100% you are guaranteed to have an issue with the intro text being cut of. This is something that I can't fix. It is really strange that the Auto/Manual is still misaligned in v9.8.2. I applied the exact same fix as I used for the Weight dialog. Can you confirm for me that these images are generated with v9.8.2? It is always great to get suggestions! However, with this case I don't really see a use for this for most players. Also, the implementation you suggest is only possible in the Letter version, and even there just barely. Personally, I don't really see the need for a field that effectively just adds 10 to the value of something. Passive Perception can get some extra modifiers, but almost no other skill has any rules about getting bonuses to their passive value. Adding 10 to something is mostly just reading the "+" symbol as a "1" and you're done. It really shouldn't require an auto-calculated field IMHO. [/QUOTE]
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