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<blockquote data-quote="morepurplemorebetter" data-source="post: 6889194" data-attributes="member: 6788192"><p>Thanks for sending it, I added it to the Fan-made Additions on Dropbox.</p><p></p><p>I am not sure what you mean that is cut off, but if it is the text in the dialog you are talking about that is cut short, that is because your machine is enlarging the fonts because you are running at higher than 100% DPI. This is something that the Acrobat dialogs are not good at handling and I can't change it.</p><p></p><p>With 'the amount of spells of a certain level you can choose', do you mean to pre-calculate the spell levels for if you create a higher-level character? I think doing something like that would limit the options for people who don't want to follow those limits. Also, there is not really any room to put something like that.</p><p></p><p>I could limit the spells to just the levels that are available, but again that would limit people that use homebrew rules. Is it really an issue even thought the drop-down menu shows the spells grouped by level?</p><p></p><p>The window is indeed not so logical if you make a higher level character from scratch. I could maybe add information on the highest level of spell that can be cast. Unfortunately that will then not show up in your dialog, as it will most likely be cut off because of the DPI enhancement.</p><p></p><p>As for the syntax, bonus spells are indeed something that I still have to add. I quickly wrote the stuff you found because you were asking about it, but I didn't have time to completely finish it.</p><p></p><p></p><p>Could it be that you are importing data from an older version of the sheet? I haven't tested any of the new Spell Sheet functions with imports. And because the new feature to add a Spell Sheet is less than a week old (including tests) there are not yet any 'known issues' so please let me know of anything that goes wrong. Can you retrace your steps as what caused the "Spells" button to stop functioning. Also, does the button not give a pop-up menu? Or does nothing happen when you click on "Generate Spell Sheet"? Was your character high enough level to be able to cast spells? I will need some more information to be able to recreate what happened that made the Sheet malfunction.</p></blockquote><p></p>
[QUOTE="morepurplemorebetter, post: 6889194, member: 6788192"] Thanks for sending it, I added it to the Fan-made Additions on Dropbox. I am not sure what you mean that is cut off, but if it is the text in the dialog you are talking about that is cut short, that is because your machine is enlarging the fonts because you are running at higher than 100% DPI. This is something that the Acrobat dialogs are not good at handling and I can't change it. With 'the amount of spells of a certain level you can choose', do you mean to pre-calculate the spell levels for if you create a higher-level character? I think doing something like that would limit the options for people who don't want to follow those limits. Also, there is not really any room to put something like that. I could limit the spells to just the levels that are available, but again that would limit people that use homebrew rules. Is it really an issue even thought the drop-down menu shows the spells grouped by level? The window is indeed not so logical if you make a higher level character from scratch. I could maybe add information on the highest level of spell that can be cast. Unfortunately that will then not show up in your dialog, as it will most likely be cut off because of the DPI enhancement. As for the syntax, bonus spells are indeed something that I still have to add. I quickly wrote the stuff you found because you were asking about it, but I didn't have time to completely finish it. Could it be that you are importing data from an older version of the sheet? I haven't tested any of the new Spell Sheet functions with imports. And because the new feature to add a Spell Sheet is less than a week old (including tests) there are not yet any 'known issues' so please let me know of anything that goes wrong. Can you retrace your steps as what caused the "Spells" button to stop functioning. Also, does the button not give a pop-up menu? Or does nothing happen when you click on "Generate Spell Sheet"? Was your character high enough level to be able to cast spells? I will need some more information to be able to recreate what happened that made the Sheet malfunction. [/QUOTE]
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