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<blockquote data-quote="morepurplemorebetter" data-source="post: 6889809" data-attributes="member: 6788192"><p>Astromath, you had so many suggestions that they deserve a separate responds.</p><p></p><p>You are right about the strange way the equipment list handles the "- " in front of some things when moving between the columns. I like your suggestion of having it be more intuitive. A pop-up is a bit much though, but I think I have a way to do it that feels logical. Look for it in the next version!</p><p></p><p>Using a multiplier in the weapon section has been discussed before in this forum thread and the big problem with forcing people to adhere to a system such as the "(x2)" that you are suggesting, is that simply too many variations exist and that people are bad at following (strict) guidelines. I have another solution: simply let the ammunition section always overwrite the weapons when adding both to the equipment section. I will add this change to the next version as well! This change includes a nice new feature for the equipment section: it now recognizes plurals, and won't make a new line for plurals (i.e. "daggers" will now be added to an entry that reads "dagger" instead of making a new line below it).</p><p></p><p>I think that you are correct, there is very little to no need for more than 2 types of ammunition. I simply can't make the sheet fit every possible need, that is just too much work. Something like what you are suggesting will require a lot of extra fields, extra code, and extra graphics to be added. I am a bit hesitant to add a lot more fields to this sheet as the current number of fields is already making it rather unstable at times. Every field will increase the space and memory usage of this sheet and I am not convinced of the necessity of these checkboxes as there already is an ammunition section that is adequate for 95% of characters.</p><p></p><p>My answer to this is the same as for the ammunition boxes. There are already a LOT of weapon lines and I even get complaints from people saying that there are too many weapon lines and that that space could be more useful for something else.</p><p></p><p>This has been discussed at length in this thread before and as you probably guessed my answer for this is the same as for the ammunition and weapons, I can't accommodate every variation and I aim to accommodate 95% of the characters being made, not 100%. The A4 version offers more space for both feats and weapons, but that is besides the point. The whole idea of the sheet is that there are a lot of places to write things because nothing is locked. You can move things around and are not limited to what is auto-generated. Thus you get a choice for adding things where you like to see them.</p><p></p><p>I thought about making a summary sheet before, but haven't gotten around to really making something for this that works. If I add a page that is 3×5" that page would effectively waste a lot of paper. Ideally you would get more of these index cards in one printing (with a different character on each), but that is hard to do considering every pdf will only contain one character... If you have the opportunity, would you want to make a mock-up of your idea for a design for this?</p><p></p><p>If the only spellcasting your character can do is from a race, you are indeed very unlikely to generate a Spell Sheet for that. If you have spellcasting from somewhere else, you can probably spare the couple of lines that are required to add the racial spells to the sheets.</p><p></p><p>However, for the reasons mentioned above, I am reluctant to add more information like this on the sheet. I also don't add spell descriptions for class abilities that allow the casting of a spell (e.g. Way of the Four Elements Monks and Totem Barbarians also get features with which they can cast a spell, but the description is just a reference to the PHB where to find that spell). I think that if your arsenal of spells is so limited that you don't want to generate a spell sheet, that you probably don't need the spell description handy like on the spell sheet.</p></blockquote><p></p>
[QUOTE="morepurplemorebetter, post: 6889809, member: 6788192"] Astromath, you had so many suggestions that they deserve a separate responds. You are right about the strange way the equipment list handles the "- " in front of some things when moving between the columns. I like your suggestion of having it be more intuitive. A pop-up is a bit much though, but I think I have a way to do it that feels logical. Look for it in the next version! Using a multiplier in the weapon section has been discussed before in this forum thread and the big problem with forcing people to adhere to a system such as the "(x2)" that you are suggesting, is that simply too many variations exist and that people are bad at following (strict) guidelines. I have another solution: simply let the ammunition section always overwrite the weapons when adding both to the equipment section. I will add this change to the next version as well! This change includes a nice new feature for the equipment section: it now recognizes plurals, and won't make a new line for plurals (i.e. "daggers" will now be added to an entry that reads "dagger" instead of making a new line below it). I think that you are correct, there is very little to no need for more than 2 types of ammunition. I simply can't make the sheet fit every possible need, that is just too much work. Something like what you are suggesting will require a lot of extra fields, extra code, and extra graphics to be added. I am a bit hesitant to add a lot more fields to this sheet as the current number of fields is already making it rather unstable at times. Every field will increase the space and memory usage of this sheet and I am not convinced of the necessity of these checkboxes as there already is an ammunition section that is adequate for 95% of characters. My answer to this is the same as for the ammunition boxes. There are already a LOT of weapon lines and I even get complaints from people saying that there are too many weapon lines and that that space could be more useful for something else. This has been discussed at length in this thread before and as you probably guessed my answer for this is the same as for the ammunition and weapons, I can't accommodate every variation and I aim to accommodate 95% of the characters being made, not 100%. The A4 version offers more space for both feats and weapons, but that is besides the point. The whole idea of the sheet is that there are a lot of places to write things because nothing is locked. You can move things around and are not limited to what is auto-generated. Thus you get a choice for adding things where you like to see them. I thought about making a summary sheet before, but haven't gotten around to really making something for this that works. If I add a page that is 3×5" that page would effectively waste a lot of paper. Ideally you would get more of these index cards in one printing (with a different character on each), but that is hard to do considering every pdf will only contain one character... If you have the opportunity, would you want to make a mock-up of your idea for a design for this? If the only spellcasting your character can do is from a race, you are indeed very unlikely to generate a Spell Sheet for that. If you have spellcasting from somewhere else, you can probably spare the couple of lines that are required to add the racial spells to the sheets. However, for the reasons mentioned above, I am reluctant to add more information like this on the sheet. I also don't add spell descriptions for class abilities that allow the casting of a spell (e.g. Way of the Four Elements Monks and Totem Barbarians also get features with which they can cast a spell, but the description is just a reference to the PHB where to find that spell). I think that if your arsenal of spells is so limited that you don't want to generate a spell sheet, that you probably don't need the spell description handy like on the spell sheet. [/QUOTE]
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