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<blockquote data-quote="morepurplemorebetter" data-source="post: 7016973" data-attributes="member: 6788192"><p>Good catch for the Eyes of Minute Seeing, this was a copy-paste error on my part. I will have it fixed in the next version!</p><p></p><p>The optional attack modes of the Thunder Cannon are mutually exclusive, so there isn't really a good reason to add them to the attack automatically. However, a case can be made for the Thunder Monger, as you will basically always be using that mod when you fire the Thunder Cannon. I will look into adding that with the new proposed "Context-aware attack calculation". This proposition has been done on <a href="https://www.patreon.com/morepurplemorebetter" target="_blank">my Patreon</a>, where you can vote on which feature will be added next. The "Context-aware attack calculation" feature is currently the top running, but it would be great if you want to join the voting process as well!</p></blockquote><p></p>
[QUOTE="morepurplemorebetter, post: 7016973, member: 6788192"] Good catch for the Eyes of Minute Seeing, this was a copy-paste error on my part. I will have it fixed in the next version! The optional attack modes of the Thunder Cannon are mutually exclusive, so there isn't really a good reason to add them to the attack automatically. However, a case can be made for the Thunder Monger, as you will basically always be using that mod when you fire the Thunder Cannon. I will look into adding that with the new proposed "Context-aware attack calculation". This proposition has been done on [URL="https://www.patreon.com/morepurplemorebetter"]my Patreon[/URL], where you can vote on which feature will be added next. The "Context-aware attack calculation" feature is currently the top running, but it would be great if you want to join the voting process as well! [/QUOTE]
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