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<blockquote data-quote="morepurplemorebetter" data-source="post: 7028725" data-attributes="member: 6788192"><p>After about 50 hours of working on the new feature, I got the code working, and gone over almost all feats and class & racial features for adding code for this new feature.</p><p></p><p>A rundown of the features that have been edited:</p><p>• Feats:<p style="margin-left: 20px"> o Crossbow Expert</p> <p style="margin-left: 20px"> o Great Weapon Fighting</p> <p style="margin-left: 20px"> o Sharpshooter</p> <p style="margin-left: 20px"> o Tavern Brawler</p> <p style="margin-left: 20px"> o Tough [HP]</p> <p style="margin-left: 20px"></p><p>• Class Features:<p style="margin-left: 20px"> o Rage (Barbarian)</p> <p style="margin-left: 20px"> o Brutal Critical (Barbarian)</p> <p style="margin-left: 20px"> o Martial Arts (Monk)</p> <p style="margin-left: 20px"> o Ki-Empowered Strikes (Monk)</p> <p style="margin-left: 20px"> o Archery Fighting Style</p> <p style="margin-left: 20px"> o Dueling Fighting Style</p> <p style="margin-left: 20px"> o Great Weapon Fighting Style</p> <p style="margin-left: 20px"> o Two-Weapon Fighting Style</p> <p style="margin-left: 20px"> o Close Quarters Shooter Fighting Style</p> <p style="margin-left: 20px"> o Improved Divine Smite (Paladin)</p> <p style="margin-left: 20px"> o Sneak Attack (Rogue)</p> <p style="margin-left: 20px"> o Pact of the Blade (Warlock)</p> <p style="margin-left: 20px"> o Lifedrinker (Warlock invocation)</p> <p style="margin-left: 20px"> o Repelling Blast (Warlock invocation)</p> <p style="margin-left: 20px"> o Potent Spellcasting (Cleric archetypes)</p> <p style="margin-left: 20px"> o Divine Strike (Cleric archetypes)</p> <p style="margin-left: 20px"> o Channel Divinity: Sacred Weapon (Paladin, Oath of Devotion)</p> <p style="margin-left: 20px"> o Draconic Resilience (Sorcerer, Draconic Bloodline [HP])</p> <p style="margin-left: 20px"> o Elemental Affinity (Sorcerer, Draconic Bloodline)</p> <p style="margin-left: 20px"> o Song of Victory (Wizard, Bladesinger)</p> <p style="margin-left: 20px"> o Improved Critical (Fighter, Champion)</p> <p style="margin-left: 20px"> o Superior Critical (Fighter, Champion)</p> <p style="margin-left: 20px"> o Radiant Soul (Warlock, the Undying Light)</p> <p style="margin-left: 20px"> o Favored Enemy & Greater Favored Enemy (UA Ranger)</p> <p style="margin-left: 20px"> o Raging Storm: Sea (Barbarian, Path of the Storm Herald)</p> <p style="margin-left: 20px"> o Arcane Arrow (Fighter, Arcane Archer)</p> <p style="margin-left: 20px"> o Implacable Mark (Fighter, Knight)</p> <p style="margin-left: 20px"> o Hold the Line (Fighter, Knight)</p> <p style="margin-left: 20px"> o Steady Aim (Fighter, Sharpshooter)</p> <p style="margin-left: 20px"> o Kensei Weapons (Monk, Way of the Kensei)</p> <p style="margin-left: 20px"> o One with the Blade (Monk, Way of the Kensei)</p> <p style="margin-left: 20px"> o Precise Strike (Monk, Way of the Kensei)</p> <p style="margin-left: 20px"> o Invincible Conqueror (Paladin, Oath of Conquest)</p> <p style="margin-left: 20px"> o Channel Divinity: Poison Strike (Paladin, Oath of Treachery)</p> <p style="margin-left: 20px"> o Piercing Thorns (Ranger, Primeval Guardian Conclave)</p> <p style="margin-left: 20px"></p><p>• Racial Features:<p style="margin-left: 20px"> o Talons (Aarakocra, converged with unarmed strike)</p> <p style="margin-left: 20px"> o Dwarven Toughness (Hill Dwarf [HP])</p> <p style="margin-left: 20px"> o Savage Attacks (Half-Orc)</p> <p style="margin-left: 20px"></p><p></p><p>As far as I can tell, I have done all Feats, Class Features, and Racial Features that you would want to have an affect on the attack calculations. The only ones that I still have to do are the Artificer features.</p><p>If you think of more things that could benefit from the new context-aware attack calculation, let me know, and I can add them to the list!</p></blockquote><p></p>
[QUOTE="morepurplemorebetter, post: 7028725, member: 6788192"] After about 50 hours of working on the new feature, I got the code working, and gone over almost all feats and class & racial features for adding code for this new feature. A rundown of the features that have been edited: • Feats:[INDENT] o Crossbow Expert o Great Weapon Fighting o Sharpshooter o Tavern Brawler o Tough [HP] [/INDENT] • Class Features:[INDENT] o Rage (Barbarian) o Brutal Critical (Barbarian) o Martial Arts (Monk) o Ki-Empowered Strikes (Monk) o Archery Fighting Style o Dueling Fighting Style o Great Weapon Fighting Style o Two-Weapon Fighting Style o Close Quarters Shooter Fighting Style o Improved Divine Smite (Paladin) o Sneak Attack (Rogue) o Pact of the Blade (Warlock) o Lifedrinker (Warlock invocation) o Repelling Blast (Warlock invocation) o Potent Spellcasting (Cleric archetypes) o Divine Strike (Cleric archetypes) o Channel Divinity: Sacred Weapon (Paladin, Oath of Devotion) o Draconic Resilience (Sorcerer, Draconic Bloodline [HP]) o Elemental Affinity (Sorcerer, Draconic Bloodline) o Song of Victory (Wizard, Bladesinger) o Improved Critical (Fighter, Champion) o Superior Critical (Fighter, Champion) o Radiant Soul (Warlock, the Undying Light) o Favored Enemy & Greater Favored Enemy (UA Ranger) o Raging Storm: Sea (Barbarian, Path of the Storm Herald) o Arcane Arrow (Fighter, Arcane Archer) o Implacable Mark (Fighter, Knight) o Hold the Line (Fighter, Knight) o Steady Aim (Fighter, Sharpshooter) o Kensei Weapons (Monk, Way of the Kensei) o One with the Blade (Monk, Way of the Kensei) o Precise Strike (Monk, Way of the Kensei) o Invincible Conqueror (Paladin, Oath of Conquest) o Channel Divinity: Poison Strike (Paladin, Oath of Treachery) o Piercing Thorns (Ranger, Primeval Guardian Conclave) [/INDENT] • Racial Features:[INDENT] o Talons (Aarakocra, converged with unarmed strike) o Dwarven Toughness (Hill Dwarf [HP]) o Savage Attacks (Half-Orc) [/INDENT] As far as I can tell, I have done all Feats, Class Features, and Racial Features that you would want to have an affect on the attack calculations. The only ones that I still have to do are the Artificer features. If you think of more things that could benefit from the new context-aware attack calculation, let me know, and I can add them to the list! [/QUOTE]
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