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MTOF: Elves are gender-swapping reincarnates and I am on board with it
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<blockquote data-quote="Yaarel" data-source="post: 7431812" data-attributes="member: 58172"><p>I like healers, I like spell casters, and I want the cleric class to work well.</p><p></p><p>I even like human spiritualities, I like mysticism, I like monotheism, I like animism, I like Buddhism, I like Daoism − when the cleric class looks more like the religions of many different kinds of ethnic groups, I like it. The 3e cleric supports ethnic diversity for religious traditions. I like the 3e cleric.</p><p></p><p></p><p></p><p></p><p>The 5e core rules arent working for me. The 5e core rules saturate with unwanted setting assumptions. It is nonviable to spend weeks scrubbing out undesirable flavor from the text. I need *rules* that are setting neutral.</p><p></p><p>For my purposes, I need it to be easy to create my own setting guide. I need to cut-and-paste the classes that the setting will feature, and the races that the setting will feature, the spell list that the setting will feature, the combat rules that the setting will feature. For example, cut-and-paste the cleric class, add a few sentences or paragraphs about notable religious traditions that the setting features, and then move on to the next thing that I need to think about when building an entire world. When the 5e core rules get out of the way of world building, this can be done in a single day − an enjoyable day. Creating a world is fun.</p><p></p><p>Combing to find and remove unwanted sentences or parts of sentences across many pages of core rules, is unfun.</p><p></p><p>Consider the player who wants to be a cleric in a setting where there are only nontheistic elemental mystical traditions. I unwant for that player to consult the Players Handbook that then insists on almost every page that the ‘gods’ are the ones who are the source of cleric spells. That dissonance is undesirable, that disruption to immersion is unacceptable. It ruins my fun of creating a world.</p><p></p><p>3e has an official core rules SRD that is setting neutral. I need that for when I play 5e too.</p><p></p><p></p><p></p><p>I am beyond sick of gods.</p><p></p><p></p><p></p><p>.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 7431812, member: 58172"] I like healers, I like spell casters, and I want the cleric class to work well. I even like human spiritualities, I like mysticism, I like monotheism, I like animism, I like Buddhism, I like Daoism − when the cleric class looks more like the religions of many different kinds of ethnic groups, I like it. The 3e cleric supports ethnic diversity for religious traditions. I like the 3e cleric. The 5e core rules arent working for me. The 5e core rules saturate with unwanted setting assumptions. It is nonviable to spend weeks scrubbing out undesirable flavor from the text. I need *rules* that are setting neutral. For my purposes, I need it to be easy to create my own setting guide. I need to cut-and-paste the classes that the setting will feature, and the races that the setting will feature, the spell list that the setting will feature, the combat rules that the setting will feature. For example, cut-and-paste the cleric class, add a few sentences or paragraphs about notable religious traditions that the setting features, and then move on to the next thing that I need to think about when building an entire world. When the 5e core rules get out of the way of world building, this can be done in a single day − an enjoyable day. Creating a world is fun. Combing to find and remove unwanted sentences or parts of sentences across many pages of core rules, is unfun. Consider the player who wants to be a cleric in a setting where there are only nontheistic elemental mystical traditions. I unwant for that player to consult the Players Handbook that then insists on almost every page that the ‘gods’ are the ones who are the source of cleric spells. That dissonance is undesirable, that disruption to immersion is unacceptable. It ruins my fun of creating a world. 3e has an official core rules SRD that is setting neutral. I need that for when I play 5e too. I am beyond sick of gods. . [/QUOTE]
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MTOF: Elves are gender-swapping reincarnates and I am on board with it
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