AtomicPope said:Fighters in previous editions did absolutely nothing special. The swung their sword the same way from 1st to [add improbably high level here], so that can be dropped. Most people would take Fighter for the ThAC0 and bonus hitpoints. The HP you can make up by taking the Toughness Feat and having a small bonus in your CON score for additional surges.
I'd say your friend needs to choose whether or not you want to be a better Rogue or better Wizard and go with that as your class. Then Multiclass feat for the other one. At some point you'll have to "meet in the middle." What I mean is as a Wizard you'll probably want to use armor because of the SA. Therefore, you'll want to have a Lgt Armor Feat. As a Rogue you'll want to keep a blade in your hands at all times. It's been hinted that there's an option to make a sword an implement, that would be optimal for a Rogue/Wizard.
Assassin was a class in 1e, dropped in 2e, a Prestige in 3e, and now it's a Paragon (PrC equiv.) in 4e. If you want to go Assassin you need the Rogue Class, that's it. And Assassins don't have to be evil anymore. No one is going to judge you for killing Hitler in 4e![]()
In 2e any Multiclass Wizard couldn't wear armor (in 3e there were exceptions but most didn't work very well). Now you just need to take a feat and voila!
Right on, yeah, as he's more Rogue than Fighter or Wizard, we'll go with Rogue + Arcane Initiate feat (and some power swap feats) and take the Shadow Assassin paragon path.
Actually, I can see the character being better realised than any previous edition, and this character has been through all of them.
Thanks for the advice.