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<blockquote data-quote="TwoSix" data-source="post: 7166846" data-attributes="member: 205"><p>I don't think Wizard 6/Cleric 6 or Cleric 6/Druid 6 is the problem with that house rule. The problem is something like Cleric 1/Druid 1/Sorcerer 1/Bard 1/Wizard 1 at level 5. It's very MAD (which may be enough to balance it!), but assuming a 14 in all 3 casting stats, you'd be able to prep 3 cleric, 3 druid, and 3 wizard spells, choosing the best from levels 1-3 of each list, as well as knowing 4 bard spells and 2 sorcerer spells (assuming you wait until level 3 and 4 to take them, so you can choose 2nd level spells.) </p><p></p><p>You know, even considering all that, I don't know if it's THAT bad. I think it depends on how much you value spell diversity. I would say a mid-level caster grabbing level 1 dips to expand their spell list broadly is the biggest possible breaking point. That and a Paladin 2/Sorcerer X getting to access the powerful mid-level paladin spells at the cost of 2 sorcerer points and 1 caster level.</p></blockquote><p></p>
[QUOTE="TwoSix, post: 7166846, member: 205"] I don't think Wizard 6/Cleric 6 or Cleric 6/Druid 6 is the problem with that house rule. The problem is something like Cleric 1/Druid 1/Sorcerer 1/Bard 1/Wizard 1 at level 5. It's very MAD (which may be enough to balance it!), but assuming a 14 in all 3 casting stats, you'd be able to prep 3 cleric, 3 druid, and 3 wizard spells, choosing the best from levels 1-3 of each list, as well as knowing 4 bard spells and 2 sorcerer spells (assuming you wait until level 3 and 4 to take them, so you can choose 2nd level spells.) You know, even considering all that, I don't know if it's THAT bad. I think it depends on how much you value spell diversity. I would say a mid-level caster grabbing level 1 dips to expand their spell list broadly is the biggest possible breaking point. That and a Paladin 2/Sorcerer X getting to access the powerful mid-level paladin spells at the cost of 2 sorcerer points and 1 caster level. [/QUOTE]
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