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<blockquote data-quote="Tony Vargas" data-source="post: 7167103" data-attributes="member: 996"><p>I wouldn't have asked if I didn't. </p><p></p><p> Or the sci-fi classic, The Dying Earth, thus 'Vancian,' I know. The point isn't how badly D&D models archetypes (admittedly, pretty badly - maybe not so bad with a lot of applied system mastery in 3.x or some re-skinning in 4e), but what archetype it's modeling (however badly) with a 1/2-elf cleric/magic-user in AD&D.</p><p></p><p>Now, if you want to model the system artifacts of 1e...</p><p>...well, you kinda can in other editions, if you apply some system mastery and re-skinning - my second 4e character was a rather satisfying callback to a 1e fighter/magic-user with a Wand of Fire - from 1st level, without ever finding said magic wand, for instance.</p><p></p><p>For a 5e cleric/magic-user, just bite the bulette and do it. Make good use of your cantrips, because they'll be justfinethankyou, heal, because that's what anyone with cleric spells did in AD&D, and cast the occasional situationally-useful classic low-level wizard spell as a ritual. You won't be outshining any full-class clerics or wizards, but you'll be contributing as much as anyone, and much more broadly than the non-casters. </p><p>Don't do it in some hardcore optimizer RAW campaign, you'd be non-viable, of course, but in a campaign were the DM is good with reprising such a classic PC and will be making the effort to evoke the classic game and make it fun for everyone. </p><p></p><p>(Yes, Good DM = all problems solved. I went there. No charge for that advice.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p></p><p>Of course, as a DM, if you wanted to bring back classic-style MCing, you could - but I'd strongly recommend bringing back something like 1e's strict/low class/level limits to go with them.</p></blockquote><p></p>
[QUOTE="Tony Vargas, post: 7167103, member: 996"] I wouldn't have asked if I didn't. Or the sci-fi classic, The Dying Earth, thus 'Vancian,' I know. The point isn't how badly D&D models archetypes (admittedly, pretty badly - maybe not so bad with a lot of applied system mastery in 3.x or some re-skinning in 4e), but what archetype it's modeling (however badly) with a 1/2-elf cleric/magic-user in AD&D. Now, if you want to model the system artifacts of 1e... ...well, you kinda can in other editions, if you apply some system mastery and re-skinning - my second 4e character was a rather satisfying callback to a 1e fighter/magic-user with a Wand of Fire - from 1st level, without ever finding said magic wand, for instance. For a 5e cleric/magic-user, just bite the bulette and do it. Make good use of your cantrips, because they'll be justfinethankyou, heal, because that's what anyone with cleric spells did in AD&D, and cast the occasional situationally-useful classic low-level wizard spell as a ritual. You won't be outshining any full-class clerics or wizards, but you'll be contributing as much as anyone, and much more broadly than the non-casters. Don't do it in some hardcore optimizer RAW campaign, you'd be non-viable, of course, but in a campaign were the DM is good with reprising such a classic PC and will be making the effort to evoke the classic game and make it fun for everyone. (Yes, Good DM = all problems solved. I went there. No charge for that advice.) ;) Of course, as a DM, if you wanted to bring back classic-style MCing, you could - but I'd strongly recommend bringing back something like 1e's strict/low class/level limits to go with them. [/QUOTE]
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