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Multiclass Spellcasting in 4e
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<blockquote data-quote="I'm A Banana" data-source="post: 888163" data-attributes="member: 2067"><p>Nice, but it would require quite an overhaul of the recent class balance....</p><p></p><p>For instance, Paladins/Rangers getting no spellcasting power until about 4th level, and then being 2nd caster level...</p><p></p><p>Also, giving Fighters, etc. a 'Caster Level' bonus strikes me as bizarre...if I take three levels in fighter, and then a level in wizard, I can suddenly cast spells like a 2nd level wizard? Weird...but I guess no more bizarre than BAB....just assume that SOME magical training goes into every class, just like SOME smacking-things-on-the-head trianing goes with ever class.</p><p></p><p>The vancian vs. spontaneous thing isn't as much a problem as it is the lots of versatility vs. a little versatility. There should be some way to limit the spells known and accessable for a Sorcerer and Bard...maybe something like they gain "+x spells" at various levels might work, whereas Wizards are only limited in what they have access to, and Clerics are limited only by what their god allows. If a sorcerer could re-choose their spells every day, a big portion of the Sorcerer's harship (lack of versatility) is pretty much lost.</p><p></p><p>Similarly, I guess that could solve the spell lists problem. Instead of basically having unlimited spells, certain classes would get "+x spells" as a class ability, chosen from a specific list. Wizards would have the ability to add any spells from their list as they got 'em. Clerics would have a similar ability. Sorcs and Bards would be limited to this number of spells only -- they couldn't learn new ones through research, and they couldn't change their current ones. </p><p></p><p>I kinda like it...consider it "yoinked" for now. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Oh, and as for the Wiz9+Clr1=Clr10 thing, I'd say that could be handled in the same way a list is...A Wiz 9 would be able to access all his Wizard spell list, a Clr 1, only his first-level cleric spell list. The list grows with the character, so that a Clr 10 gains the ability to access 5th-level cleric spells to add to his list, but a Clr 1 only gets 1st level cleric spells to add to his list.</p></blockquote><p></p>
[QUOTE="I'm A Banana, post: 888163, member: 2067"] Nice, but it would require quite an overhaul of the recent class balance.... For instance, Paladins/Rangers getting no spellcasting power until about 4th level, and then being 2nd caster level... Also, giving Fighters, etc. a 'Caster Level' bonus strikes me as bizarre...if I take three levels in fighter, and then a level in wizard, I can suddenly cast spells like a 2nd level wizard? Weird...but I guess no more bizarre than BAB....just assume that SOME magical training goes into every class, just like SOME smacking-things-on-the-head trianing goes with ever class. The vancian vs. spontaneous thing isn't as much a problem as it is the lots of versatility vs. a little versatility. There should be some way to limit the spells known and accessable for a Sorcerer and Bard...maybe something like they gain "+x spells" at various levels might work, whereas Wizards are only limited in what they have access to, and Clerics are limited only by what their god allows. If a sorcerer could re-choose their spells every day, a big portion of the Sorcerer's harship (lack of versatility) is pretty much lost. Similarly, I guess that could solve the spell lists problem. Instead of basically having unlimited spells, certain classes would get "+x spells" as a class ability, chosen from a specific list. Wizards would have the ability to add any spells from their list as they got 'em. Clerics would have a similar ability. Sorcs and Bards would be limited to this number of spells only -- they couldn't learn new ones through research, and they couldn't change their current ones. I kinda like it...consider it "yoinked" for now. :) Oh, and as for the Wiz9+Clr1=Clr10 thing, I'd say that could be handled in the same way a list is...A Wiz 9 would be able to access all his Wizard spell list, a Clr 1, only his first-level cleric spell list. The list grows with the character, so that a Clr 10 gains the ability to access 5th-level cleric spells to add to his list, but a Clr 1 only gets 1st level cleric spells to add to his list. [/QUOTE]
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