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General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing: "Any combo, any level, always works."
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<blockquote data-quote="Elder-Basilisk" data-source="post: 3758835" data-attributes="member: 3146"><p>For my part, I'd probably be less skeptical of the whole project if I heard more honesty and less PR-line BS out of wizards.</p><p></p><p>There is no way that any combo works at any level, just like there's no way that several of their other claims are true. Some common combos may work better than they did before and they may have made it easier to make spellcasting multiclassing work, but they can't change the basic fact that giving players flexibility to make their characters better also enables players to make their characters worse and that some players will lack the experience, wisdom, or far-sightedness to see which combos actually weaken their characters.</p></blockquote><p></p>
[QUOTE="Elder-Basilisk, post: 3758835, member: 3146"] For my part, I'd probably be less skeptical of the whole project if I heard more honesty and less PR-line BS out of wizards. There is no way that any combo works at any level, just like there's no way that several of their other claims are true. Some common combos may work better than they did before and they may have made it easier to make spellcasting multiclassing work, but they can't change the basic fact that giving players flexibility to make their characters better also enables players to make their characters worse and that some players will lack the experience, wisdom, or far-sightedness to see which combos actually weaken their characters. [/QUOTE]
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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing: "Any combo, any level, always works."
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