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General Tabletop Discussion
*Pathfinder & Starfinder
Multiclassing: "Any combo, any level, always works."
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<blockquote data-quote="Voadam" data-source="post: 3765664" data-attributes="member: 2209"><p>Obviously straight classed characters should be better at their specific schtick than other characters who dip in or dilute it. But that does not require hosing the multiclass characters. There is mechanical room to bring in the three concepts as viable choices to each other without requiring hosing the multiclasses to make the straight classes shine in comparison.</p><p></p><p>Right now a barbarian/fighter is roughly comparable to a straight fighter or a straight barbarian, and pretty much at most character level and multiclass level combinations. The straight fighter can master more feat chains, and the barbarian develops stronger rage and DR et al earlier but roughly equal in combats. All 3e classes are designed to be roughly equal power in combat as straight classed characters. Spellcasting classes, however, currently do not multiclass as well to make a combat viable character. There are a few strategies to try to stay competitive but many combinations drop their power far below their peers at similar levels because of the caster level and max spell levels for slots.</p><p></p><p>Multiclass spellcasters have plenty of room to be closer to combat viable for their level without hosing the straight classes.</p><p></p><p>Choosing between fighter, wizard, and fighter wizard should ideally be a choice based on character concept preference, not mechanical combat power effectiveness considerations.</p></blockquote><p></p>
[QUOTE="Voadam, post: 3765664, member: 2209"] Obviously straight classed characters should be better at their specific schtick than other characters who dip in or dilute it. But that does not require hosing the multiclass characters. There is mechanical room to bring in the three concepts as viable choices to each other without requiring hosing the multiclasses to make the straight classes shine in comparison. Right now a barbarian/fighter is roughly comparable to a straight fighter or a straight barbarian, and pretty much at most character level and multiclass level combinations. The straight fighter can master more feat chains, and the barbarian develops stronger rage and DR et al earlier but roughly equal in combats. All 3e classes are designed to be roughly equal power in combat as straight classed characters. Spellcasting classes, however, currently do not multiclass as well to make a combat viable character. There are a few strategies to try to stay competitive but many combinations drop their power far below their peers at similar levels because of the caster level and max spell levels for slots. Multiclass spellcasters have plenty of room to be closer to combat viable for their level without hosing the straight classes. Choosing between fighter, wizard, and fighter wizard should ideally be a choice based on character concept preference, not mechanical combat power effectiveness considerations. [/QUOTE]
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Multiclassing: "Any combo, any level, always works."
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