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Multiple attacks and their consequences
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<blockquote data-quote="empireofchaos" data-source="post: 6806382" data-attributes="member: 6800918"><p>Haven't seen this topic addressed with respect to the 5e rules, but there are a couple of issues that require clarification.</p><p></p><p>If a creature (or character) has the multiple attacks feature, it seems (though it is not explicitly specified) that all of the attacks take place at nearly the same time, i.e. on that creature's turn in the initiative order. But:</p><p></p><p>1) What happens if another creature/character is in the same place in the initiative order? If you use Dex score as a tie-breaker (which I don't, but anyway), how would you determine the order of attacks (e.g. a creature with two attacks and a higher Dex vs. a creature with one attack and a lower Dex, but both rolled an adjusted 10, e.g. in the initiative order)?</p><p></p><p>2) If a creature with multiple attacks kills/knocks out an opponent with fewer attacks than the total it has available, can it switch the remaining attacks to another creature? (I guess another way of asking this question is, how many people use the <strong><em>Cleave-Through</em></strong> rules from p. 272 in the <strong>DMG</strong>, especially against PCs?)?</p><p></p><p>3) Does the <strong><em>massive damage</em></strong> rule apply to multiple attacks if all taken in a single turn from a single source? (E.g. a 5th level fighter with 2 attacks is fighting a goblin with a total 10 hp. She hits him twice, doing 10 damage each time. Has the goblin sustained a massive injury (and is therefore dead), or does the fighter have to do 20 hp damage with a single blow to have this effect?</p><p></p><p>4) Does anyone break up the initiative of multi-attack creatures/characters as a house rule? E.g. roll three separate initiatives for a troll with two claw attacks and one bite? Obviously, this would be undesirable as a regular rule if you have lots of combats and combatants, but it might be warranted if a party faces a single creature with multiple attacks. Things won't bog down, and it would eliminate potential problems related to question 3). Anyway, that's kind of how it worked in earlier editions (if you used weapon speed).</p></blockquote><p></p>
[QUOTE="empireofchaos, post: 6806382, member: 6800918"] Haven't seen this topic addressed with respect to the 5e rules, but there are a couple of issues that require clarification. If a creature (or character) has the multiple attacks feature, it seems (though it is not explicitly specified) that all of the attacks take place at nearly the same time, i.e. on that creature's turn in the initiative order. But: 1) What happens if another creature/character is in the same place in the initiative order? If you use Dex score as a tie-breaker (which I don't, but anyway), how would you determine the order of attacks (e.g. a creature with two attacks and a higher Dex vs. a creature with one attack and a lower Dex, but both rolled an adjusted 10, e.g. in the initiative order)? 2) If a creature with multiple attacks kills/knocks out an opponent with fewer attacks than the total it has available, can it switch the remaining attacks to another creature? (I guess another way of asking this question is, how many people use the [B][I]Cleave-Through[/I][/B] rules from p. 272 in the [B]DMG[/B], especially against PCs?)? 3) Does the [B][I]massive damage[/I][/B] rule apply to multiple attacks if all taken in a single turn from a single source? (E.g. a 5th level fighter with 2 attacks is fighting a goblin with a total 10 hp. She hits him twice, doing 10 damage each time. Has the goblin sustained a massive injury (and is therefore dead), or does the fighter have to do 20 hp damage with a single blow to have this effect? 4) Does anyone break up the initiative of multi-attack creatures/characters as a house rule? E.g. roll three separate initiatives for a troll with two claw attacks and one bite? Obviously, this would be undesirable as a regular rule if you have lots of combats and combatants, but it might be warranted if a party faces a single creature with multiple attacks. Things won't bog down, and it would eliminate potential problems related to question 3). Anyway, that's kind of how it worked in earlier editions (if you used weapon speed). [/QUOTE]
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