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General Tabletop Discussion
*Dungeons & Dragons
Multiple attacks and their consequences
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<blockquote data-quote="Illithidbix" data-source="post: 6806423" data-attributes="member: 12283"><p>Yep, multiple attacks is just a variant of using the Attack Action on your turn. You take your action (and move and maybe use your bonus action and even reaction). Multiple attacks changes nothing about the Initiative procedure.</p><p></p><p></p><p></p><p>To quote the PHB for tiebreakers</p><p></p><p></p><p></p><p>However it's decided the Initiative order of every round remains fixed for the whole combat and a combatant will take their whole turn before moving onto the creature/character in the initiative order</p><p></p><p></p><p></p><p>Yes, you can. You choose the target as you make the attack roll, you don't need to decide before hand.</p><p></p><p>You can also move before, after or BETWEEN multiple attacks, as explained on page 190 of the PHB</p><p></p><p></p><p></p><p></p><p></p><p>The massive damage rule state <strong>“When a creature takes damage from a single source equal to or greater than half it's hit point maximum”</strong></p><p></p><p>- It is a bit ambiguous, but personally I'm pretty sure it's meant to be read as a single attack is a single source, multiple attacks from one character is still multiple sources.</p><p>Otherwise I'd expect the language to be about the total damage you take in a turn.</p><p></p><p></p><p></p><p>A number of effects last until the start of your next turn, or the end of your next turn, or the end of the target's next turn. A number of spells kick in on the start of the target's next turn.</p><p></p><p>If you wanted to house rule that, you might have to have all such things happen at only one point (the creatures highest initiative count?) There is also a question of whether the monster could also move on their later initiative counts.</p><p>Also your reaction refreshes at the start of your turn.</p><p>Legendary actions and specialized reaction are the method of getting big monsters attacks outside their turn.</p></blockquote><p></p>
[QUOTE="Illithidbix, post: 6806423, member: 12283"] Yep, multiple attacks is just a variant of using the Attack Action on your turn. You take your action (and move and maybe use your bonus action and even reaction). Multiple attacks changes nothing about the Initiative procedure. To quote the PHB for tiebreakers However it's decided the Initiative order of every round remains fixed for the whole combat and a combatant will take their whole turn before moving onto the creature/character in the initiative order Yes, you can. You choose the target as you make the attack roll, you don't need to decide before hand. You can also move before, after or BETWEEN multiple attacks, as explained on page 190 of the PHB The massive damage rule state [b]“When a creature takes damage from a single source equal to or greater than half it's hit point maximum”[/b] - It is a bit ambiguous, but personally I'm pretty sure it's meant to be read as a single attack is a single source, multiple attacks from one character is still multiple sources. Otherwise I'd expect the language to be about the total damage you take in a turn. A number of effects last until the start of your next turn, or the end of your next turn, or the end of the target's next turn. A number of spells kick in on the start of the target's next turn. If you wanted to house rule that, you might have to have all such things happen at only one point (the creatures highest initiative count?) There is also a question of whether the monster could also move on their later initiative counts. Also your reaction refreshes at the start of your turn. Legendary actions and specialized reaction are the method of getting big monsters attacks outside their turn. [/QUOTE]
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