DungeonmasterCal said:
In most D&D settings, the most sought after treasures are magical, not for the monetary value, but the "what can it do for me?" value? So it seems that mundane treasures (the Crown Jewels or famous works of art, for example) are completely overlooked in most treasure hordes, as no one wants to try and cart them back to civilization. How do you get your players to choose them along with, or even instead of, magic treasures?
My question is, are you giving your PCs too much money? If they're only getting 70% cash, then they should either be well below their level in money, or you're giving out too much magic!
In the games I've been in, the local rulers try to send our first-level PCs out on a "mission", and my Ranger points out that the target is more than a week away, and that we'll be going afoot, with little food, water, and one tent (mine) among the lot of us! The rulers then GIVE us a horse, saddle, halter, reigns, saddlebags, a week's worth of dried rations, and an extra waterskin, each. In another case, I pointed out that the trip was one week there, AND BACK AGAIN, and they threw in 20 GP, to re-supply in the city, once we'd reached it.
Now at first level, affording a horse is nearly impossible, so this was a great boon. Likewise with your mundane treasures!
At first level, you will rarely see chainmail. Scale Mail is about the best that a Fighter can afford. Plate armour, at first level, can be a great boon! Masterwork weapons (let alone a MW Mighty Bow!) are wonderful! You shouldn't be able to get those until third level! Why, at first level, a 60' coil of unrotted hemp rope was an asset, for my PC! He had wanted some, but was unable to afford it! When he found a place in the woods where some Orcs had climbed up (and left their ropes!), he was able to find a lot of bad rope, and 60' that was still good!
At higher levels, mundane plate that is as light as Medium armour is still good, especially if it has less weight AND better AC, lower ACP, and/or lower Arcane Spell Failure percentage! Furthermore, since
Detect Magic will reveal nothing, PCs will need to use their Appraise skill to note this.
So how do you get your PCs interested in examining and carting back the stuff?
1) Cut WAY back on magic items!
2) Cut WAY back on monetary treasure!
3) Increase the lower-level PCs dressed in Plate, with MW weapons.
4) When they ask "Where did all the money go?" point out to them all the weapons and armor that were left behind.
If they still don't catch on, let them get by with less!
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