I'm A Banana
Potassium-Rich
Hussar said:But, what does this have to do with the idea of fantastic vs mundane?
Well, I was responding to someone who said that 1st level PC's weren't stronger than a typical guard, mostly by pointing out that there is no such thing as a "typical guard" in 4e.
But, with the ability to blast divine radiance and shoot magical lasers and miss someone and still hurt them and to pop back up from the dead 5% of the time, when most "common folk" don't have those powers, makes the PC's at least one obvious cut above mundane. They are exceptional people, not just "very good," but truly in a class by themselves that no normal farmer can achieve.
For me, a "mundane" campaign depends on PC's being on the same continuum as farmers and town guards and guys who study books in towers. They need to be relatable to your "typical NPC." In 4e, they're really not, because there is no such thing as a "typical NPC." Or, perhaps rather, a "typical NPC" is actually just a plot device without stats, so the PC's already exceed them by virtue of being able to make attack rolls AND being able to be part of the plot.

mmadsen said:Are they first-level characters? No. I don't particularly mind that 4E makes starting characters competent by default, but I do mind that they still call this first level, and there's no good way to make a character like Bilbo -- an "everyman" character who is not yet an accomplished adventurer.
Yeah, we get to the same place, even if we start off a little different.

"Unbelievable" can just be fairly subjective, so I was mostly trying to locate it in what NPCs of the world can also do. An everyman character's defining characteristic is that he doesn't do anything, power-wise, that is above and beyond what a "typical NPC" can do. He achieves a level of power no greater than a highly-trained anybody. You could see any Joe Dirtfarm going on this adventure, but for some reason, fates or chance have chosen your PC, perhaps even against his will, and you're thrust into something greater.