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<blockquote data-quote="ajanders" data-source="post: 2285178" data-attributes="member: 3271"><p>Michael comes out of the door and nods to Petra.</p><p>"There are a few things I can do that might be handy."</p><p>He holds up a leather bag marked with a red dot.</p><p>"Generally in the anti-fighter mode."</p><p>He looks at the slashed and bitten dummy as he pulls a neatly rolled bandage out of his bag.</p><p>"Permit me to demonstrate the ancient art of bandage-fu."</p><p>The bandage snaps open with a whipcrack and he twines it neatly about Mr. Stuffy's arm and his other wounds, keeping up a running commentary.</p><p>"Broken upper arm, splint like so. Stab wound to the femoral artery, apply direct pressure. Arm severed at elbow, apply tourniquet. Fractured skull, control the bleeding and consider trephination."</p><p>He pauses for a moment.</p><p>"Badger drool, not harmful."</p><p>He pauses for another moment, then closely examines the dummy.</p><p>"Half-orc drool, not harmful, just really disturbing...and do you know where this thing's been for the last week? Sela only knows what kind of thing you've exposed yourself to."</p><p>He examines the last large rip in Mr. Stuffy's chest.</p><p>"And this is a tension hemopneumothorax. If all I had was bandages, it'd be time to check Mr. Stuffy's pockets and prepare his funeral rites."</p><p>He removes the stone from his poncho clasp and touches it to the dummy as he invokes the power of Sela to Mend Mr. Stuffy.</p><p>The earth shifts slightly beneath him as the prayer is answered, and the rip closes as though it had never been made.</p><p>"Fortunately, the power I serve allows me more than just bandages."</p><p>He steps away from the dummy and it is obvious that Mr. Stuffy has been stabilized and will make as much of a recovery as a dummy can make.</p><p>"And if you insist on fighting, catch."</p><p>He plucks a warhammer from his belt, cocks it over his shoulder in a two-handed grip, and roars as he smashes Mr. Stuffy's head off and towards Petra.</p><p></p><p>Healing check 10+5</p><p>Cast Mending Spell</p><p>Attack 10+2, Average Damage of two-handed warhammer 8 points</p><p>Perform Gladiator Check 10+1</p></blockquote><p></p>
[QUOTE="ajanders, post: 2285178, member: 3271"] Michael comes out of the door and nods to Petra. "There are a few things I can do that might be handy." He holds up a leather bag marked with a red dot. "Generally in the anti-fighter mode." He looks at the slashed and bitten dummy as he pulls a neatly rolled bandage out of his bag. "Permit me to demonstrate the ancient art of bandage-fu." The bandage snaps open with a whipcrack and he twines it neatly about Mr. Stuffy's arm and his other wounds, keeping up a running commentary. "Broken upper arm, splint like so. Stab wound to the femoral artery, apply direct pressure. Arm severed at elbow, apply tourniquet. Fractured skull, control the bleeding and consider trephination." He pauses for a moment. "Badger drool, not harmful." He pauses for another moment, then closely examines the dummy. "Half-orc drool, not harmful, just really disturbing...and do you know where this thing's been for the last week? Sela only knows what kind of thing you've exposed yourself to." He examines the last large rip in Mr. Stuffy's chest. "And this is a tension hemopneumothorax. If all I had was bandages, it'd be time to check Mr. Stuffy's pockets and prepare his funeral rites." He removes the stone from his poncho clasp and touches it to the dummy as he invokes the power of Sela to Mend Mr. Stuffy. The earth shifts slightly beneath him as the prayer is answered, and the rip closes as though it had never been made. "Fortunately, the power I serve allows me more than just bandages." He steps away from the dummy and it is obvious that Mr. Stuffy has been stabilized and will make as much of a recovery as a dummy can make. "And if you insist on fighting, catch." He plucks a warhammer from his belt, cocks it over his shoulder in a two-handed grip, and roars as he smashes Mr. Stuffy's head off and towards Petra. Healing check 10+5 Cast Mending Spell Attack 10+2, Average Damage of two-handed warhammer 8 points Perform Gladiator Check 10+1 [/QUOTE]
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