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Musing on Star Wars themes in RPG
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<blockquote data-quote="MGibster" data-source="post: 9130607" data-attributes="member: 4534"><p>I've often said that <em>Call of Cthulhu</em> doesn't do a great job of simulating an H.P. Lovecraft story but it does a great job of adapting his work into a game. If you're playing a game based off of Star Wars I think you've got to come to terms with the idea that it's not going to be exactly like the movies. i.e. Your character might fail to deflect blaster bolts. Like Luke did in <em>Return of the Jedi </em>which led to his iconic Michael Jackson look. Or all those Jedi in episode III who were surprised by Order 66. Okay, in some ways it'll be like the movies. </p><p></p><p>And rather than bringing in any deep themes, the most important thing to remember is that Star Wars is fairly simplistic. Other than Andor/Rogue One, which are both very different from other Star Wars properties, keep things simple and lighthearted. You're aiming for Flash Gordon, Radar Men from the Moon, Buck Rogers, and Commando Cody which were all serial films shown before the main feature at theaters in the 30s, 40s, and 50s. </p><p></p><p>The one important thing to remember when running a Star Wars game is that evil will always triumph because good is dumb. Er, no, that's not it. But now I've lost my place.</p></blockquote><p></p>
[QUOTE="MGibster, post: 9130607, member: 4534"] I've often said that [I]Call of Cthulhu[/I] doesn't do a great job of simulating an H.P. Lovecraft story but it does a great job of adapting his work into a game. If you're playing a game based off of Star Wars I think you've got to come to terms with the idea that it's not going to be exactly like the movies. i.e. Your character might fail to deflect blaster bolts. Like Luke did in [I]Return of the Jedi [/I]which led to his iconic Michael Jackson look. Or all those Jedi in episode III who were surprised by Order 66. Okay, in some ways it'll be like the movies. And rather than bringing in any deep themes, the most important thing to remember is that Star Wars is fairly simplistic. Other than Andor/Rogue One, which are both very different from other Star Wars properties, keep things simple and lighthearted. You're aiming for Flash Gordon, Radar Men from the Moon, Buck Rogers, and Commando Cody which were all serial films shown before the main feature at theaters in the 30s, 40s, and 50s. The one important thing to remember when running a Star Wars game is that evil will always triumph because good is dumb. Er, no, that's not it. But now I've lost my place. [/QUOTE]
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