SHARK
First Post
Greetings!
Hello. I'm currently working on developing a continent in my campaign that may feature some very unusual characteristics. My campaign world is roughly the size of Jupiter, so there are enormous oceans, and a good number of continents.
I'm toying with the idea of an environment where you essentially take Europe and the colonial empires of the 1720's, and seamlessly blend in magic, as well as other, non-human races. Thus, you'd have Ships O'the Line, Musketeers, whigs, Tricorn hats, leggings, fancy dresses, and on and on. What do you think? What would work, and what wouldn't?
I'm curious about how muskets and cannon, as well as many other aspects of the Colonial Era, would mix with magic, and non-human races. Pretty interesting, wouldn't you agree?
Semper Fidelis,
SHARK
Hello. I'm currently working on developing a continent in my campaign that may feature some very unusual characteristics. My campaign world is roughly the size of Jupiter, so there are enormous oceans, and a good number of continents.
I'm toying with the idea of an environment where you essentially take Europe and the colonial empires of the 1720's, and seamlessly blend in magic, as well as other, non-human races. Thus, you'd have Ships O'the Line, Musketeers, whigs, Tricorn hats, leggings, fancy dresses, and on and on. What do you think? What would work, and what wouldn't?
I'm curious about how muskets and cannon, as well as many other aspects of the Colonial Era, would mix with magic, and non-human races. Pretty interesting, wouldn't you agree?
Semper Fidelis,
SHARK