• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Mutants & Masterminds: Generation Legacy Issue#1

Sen Udo-Mal said:
That snaps James out of his confusion, and he touches John and teleports to the other side of the mall (Full Move, anywhere I can see, I can carry up to 400lbs when t-porting. Next action I want to get out of the mall and if I can remember I will t-port all the way back to my room at the facility. Otherwise I will go to the van we came in and try and make sure John is ok.)
John twitches and stirs slightly while James makes his egress, but remains otherwise unconscious.
 

log in or register to remove this ad

Combat Begins (Round 1)

OOC: Initiative order- Mark (29), Olivia (20), James (15), Comet (14), Billy (14), Hardsuit Trooper Leader (13), Hardsuit Troopers x6 (13), alright taking current actions into account, the Gm shall adjudicate...

Mark charges forward with blazing speed, and assaults the closest hardsuit, but his punch goes wide, as the hardsuit trooper evades the punch, as the speeding youth whizzes by. the six hardsuit troopers form a circle around the leader, the one with the red stripes on the shoulder plates. The Hardsuit troopers are about 30 feet from the group at large, and now Mark is behind them having zipped past them at blazing speed.

Mark rolls a total attack of 11, which is not enough to strike the trooper, even flatfooted.

Olivia is able to snatch the bow and arrows from the surprised passer-by, quite a lucky coincidence for the elite archer. She is still about 70 feet from the heroes, and about a 100 feet from the hardsuits.

Olivia spends a Hero point, her first one for this issue...

James is able to grab John, and the two blink out, reappearing in James room, with a flash, and the computer recognizes James by his retinal scan, and chimes in, "Welcome back James, how may I help you?" the voice is feminine.

Ryan flares with power, as his Boost kicks in charging his body with power, he takes aim and fires at the hardsuit trooper just to Billy's right, with a flare of power. The blast strikes home, causing the hardsuit trooper to stumble from the force of the blast.

Ryan rolls a total of 23 for the strike, and the hardsuit trooper fails his damage save, and takes a lethal hit, making him injured.

Billy charges forward towards the same hapless trooper, Mark nearly struck and raises a steel fist, and clips the hardsuit right in the jaw, but the hardsuit trooper does not go down. He stumbles back about five feet, but regains his footing and levels his rail cannon right at Billy's chest.

Billy hits with a total roll of 26, and the Hardsuit trooper makes the damage saveand takes no damage.

The Hardsuit Leader then levels his rail cannon at Mark spinning on his heels, and unloading a blast at the nimble elite. But the blast goes far wide, destroying a fountain with ease. causing a geyser on one end of the Food court.

The leader shot his cannon and rolled a 1, totally missing, the blast. He uses Leadership as a free action.

The Hardsuit Trooper that Billy just punched, unloads a quick two shot blast at the steel elite, in quick succession, and Billy is unable to deflect the second shot as it rips through his shoulder, with a shrieking sound, the hardsuit trooper speaks in rough english, "Stand DOWN!"

The Hardsuit Trooper #1 struck Billy with a 23, he rolled a 21 to try and deflect, and took a lethal hit, he is now Injured.

The other three Hardsuit Trooper leap forward on Booster assisted leaps, towards Ryan, only the lead one firing any shots as the trio close, but his forcefield negates the rail cannon shot, as the second blast hits home, but is innefective.

The Hardsuit Trooper #4 (Followed by #2 and #3), strikes with a 25, but does not penetrate the forcefield.

The final two focus their fire on Billy, trying to take down the large metallic elite, with their rail cannons, the second goes wide with a single shot but the first hits the tough elite right in the chest. The shot has no effect as he shrugs off the blast with ease...

The last two fire at Billy, and score a 19, and then a 14, but Billy makes his damage save with a 21

That ends Round 1, post your actions for Round 2...
 

Mark wheels around and comes back at the troopers, going too fast to slip in the water from the now destroyed fountain. That guy shot at me! I hate when people do that!

As he turns Mark yells out at the trooper who shot at him, "Hey Jackass, that the best you can do?" He tacks on a few random Spanish curses he picked up from somewhere and makes another pass, hoping to nail one of the goons as he passes.
 

Ryan stood amazed at his apparent luck in battle so far; his cosmic energy had slowed and deflected several bullets that could have meant death. Deciding not to appear to be a coward in front of everyone, Ryan charges towards the nearest enemy, swinging his fist wildly at the man's chest. [+10s from punch, +8L from energy field]

OOC: Are we using erratta'd Force Fields, where they provide Protection, but with a reduced duration flaw?
 
Last edited:

[OOC Those rail guns must be nasty to get through Billy's Protection. Also I was activating my leadership feat last round when I started barking orders, sorry I didn't state that up front.]

Billy continues to give orders.
"Watch out Ryan, I think they are focusing on you. I'll try to convince them that I'm the bigger threat."

"I don't stand down to people who are shooting at me," Responds Billy to the troopers orders.

"Perhaps you should should reconsider your career choice." Billy flexes his metallic mucsles as he advances towards the trooper who just shot at him. [Trying to intimidate]

Billy 5ft. steps towards the trooper and atempts to disarm him. if sucessfull he throws the gun away. I would have tried to break it put I would need a 20 to do so. :D
 
Last edited:

Re: Combat Begins (Round 1)

Tokiwong said:
OOC: Initiative order- Mark (29), Olivia (20), James (15), Comet (14), Billy (14), Hardsuit Trooper Leader (13), Hardsuit Troopers x6 (13), alright taking current actions into account, the Gm shall adjudicate...
>>>>>
James is able to grab John, and the two blink out, reappearing in James room, with a flash, and the computer recognizes James by his retinal scan, and chimes in, "Welcome back James, how may I help you?" the voice is feminine.
<<<<<<

Hearing the voice spooks James for a second, but he quickly recovers "Yikes! Alright I made it! Oh yea HELP, John is having some kind of seizure and we need medical help in my room. Oh yea and there are armored guys attacking the others at the mall... OH NO I hope Min is ok, and the others... maybe I should get back?" but James stays with John hoping that medical help is on the way. He will try and remember where the medical area is to see if he could teleport there but otherwise will wait...
 

John twitches a bit more and starts to speak incoherently.
His telekinetic powers take affect once more, but this time instead of swirling objects around him, he begins to levitate off the floor and move around the room.
 

"You wankers want tae play that game," Oliva said, noticing that the commandos were apparently using lethal force, "Then Arcarius we'll show y'how tae play!"

She darted across the mall, gracefully dodging the paniced shoppers that had started to run the exact opposite way she was. She growled at the troopers, her teeth clenched arround her extra two arrows... Closing to with-in 60' of the thugs, she strung two arrows at once and took aim!

"Listen `ere," she whispered as she drew back the string, "Stripes on yer suit only tell me who tae shoot first."

(Bow attack +10; w/ Rapid Fire +8/+8; w/ Accurate Attack ups it to +12/+12; range incriment -2 for +10/+10... Damage 2L.)
 
Last edited:

Round 2

OOC: Initiative order- Mark (29), Olivia (20), James (15), Comet (14), Billy (14), Hardsuit Trooper Leader (13), Hardsuit Troopers x6 (13), alright taking current actions into account, the Gm shall adjudicate...

Mark skids, and whilrs about with great speed, and rushes past the hardsuit trooper that took a shot at him, and this time his fist connects with mach-like force, taking the hard-suit off his feet and sends the hard-suit trooper flying back about ten feet skidding, it slowly sits up, quite dazed. The falls flat, laying their still.

Mark rolled a total attack of 28, and the Hardsuit trooper rolled a total damage save of 4, missing his save by over 10, pretty much putting him out of the fight.

Olivia takes careful aim, and fires two arrows quicly at the leader, the first is on target, but does not physical damage, while the second arrow skitters harmlessly off the Hardsuit Leader's armored shoulder.

Olivia rolled a 28 total for the first strike, but the armor negated the damage from the arrow, while the second attack went wide, with a total roll of 13.

Meanwhile James sees John begin to float, as objects sitting on the desk clatter, the door to his room opens quickly, as the young chinese boy, Shao-Lin stands in the doorway, he speaks without opening his mouth, as if right into your head, "This one has lost control of his powers, your friends are in danger, they seek the glowing one, they must not get him..."

OOC: Hammerhead, I am using the errata, though I do not understand the reduced duration flaw did you take that?

Ryan rushes forward in a blaze of light, and his fist connects with the Hardsuit Trooper he struck with the blast just moments before, with a swift punch to the helmet, knocking the head back and dazing the Hardsuit Trooper...

Ryan rolled a total attack of 27, and the Hardsuit Trooper failed both of his damage saves, taking a another lethal hit, and a stun, bringing him to 2 lethal hits, and one stun hit, and the Hardsuit Trooper is stunned.

Billy flexes his steel muscles and causes the Hardsuit Trooper to stumble, as he seems to cower in fear before this mighty elite. Billy steps forward and rips the rail gun away from the Hardsuit Trooper, using pure brute strength.

Billy made an Initmidate check of 24 versus a DC of 11, then he did a disarm rolling a total of 26, versus the Hardsuit's 17, and now has control of the rail gun.

The Hardsuit Leader looks to Olivia, and aims his rifle at her and rattles off two quick shots at the nimble archer. Olivia is able to evade the rail flechettes as they pierce the stone wall far behind her.

The Hardsuit Leader rolled a 21, and a 17 for both of his attacks, and both of his attacks went wide.

The Hardsuit facing Billy is shaken, but draws his vibro-blade, and leaps forward to try and gut the metallic elite, but the blade goes wide as the two continue to tussle.

The Hardsuit trooper rolled a total strike of 8, with the -2 for being shaken this round, he missed.

The stunned Hardsuit Trooper does not act as the other two hardsuits charging Ryan, work in conert to try and drop the elite, both brandishing shock-batons to try and incapacitate the cosmic powered elite. The first of the duo misses with his stun baton, but the second Hardsuit trooper connects, and shocking electricity courses through Ryan painfully, but he keeps his senses.

Both Hardsuit troopers on Ryan use the stun batons, the first misses with a 12, the second hits with a 19, and Ryan rolls a 25 and avoids the stun effect.

The final standing Hardsuit trooper, rushes to his fallen companion, the one that Mark knocked cold, and he kneels and takes another shot at Mark, more out of frustration then malice. The rail guln flechette goes wide, as the nimble elite easily evades.

The Hardsuit trooper moved 15 feet to cover his companion, and then fired on Mark and a rolled a total attack of 12, missing.

OOC: That ends Round 2, actions for Round 3 please, and also note any applicable bonuses in your post, makes it easy on the ol' GM-san :)
 

The final standing Hardsuit trooper, rushes to his fallen companion, the one that Mark knocked cold, and he kneels and takes another shot at Mark, more out of frustration then malice. The rail guln flechette goes wide, as the nimble elite easily evades.

"I hate that guy," Mark turns and makes another pass.

OOC: Move-by Attack at +8 attack bonus, +8 damage bonus.
 

Into the Woods

Remove ads

Top