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Mutants & Masterminds: San Angelo
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<blockquote data-quote="Toric_Arthendain" data-source="post: 883214" data-attributes="member: 9833"><p>Sawbones 24</p><p>Spyder 22</p><p>ORCA 22</p><p>Shade 17</p><p>Centurion 16</p><p>Orchid 12</p><p>Ringmaster 7</p><p>Armored Agents 6 (unconcious)</p><p></p><p>Seemingly in response to being hit and taunted by ORCA, Sawbones turns his attention to the armored man, a maniacal look on his face. He swings his swords at ORCA, hitting with both of them. The one in Sawbones' right hand, which was damaged by Centurion, shatters on impact. ORCA is stunned and knocked back into the side of the cosmic cage, where he falls to the floor. Sawbones growls in rage at seeing his sword broken. (OOC: Failed first damage save by 7, taking a hit and being stunned. Made second damage save with a natural 20.)</p><p></p><p>Spyder unleashes his claws and attacks Sawbones, hitting him. Sawbones staggers under the ferocity of the attack and is stunned. Sensing an opportunity, Spyder summons his ability to strike again, and does so, punching his claws into Sawbones again. This attack however, appears to have no additional effect.</p><p>(OOC: Sawbones failed his damage save by 6, causing a hit and a stun. Spent villian point and rerolled save, and failed by 7 so Sawbones has been hit and stunned. Damage save for second attack was successful.)</p><p></p><p>OOC: Okay, since ORCA is next, I'll stop there until I hear from Set as to whether he wants to spend a Hero Point to either reroll the damage save or remove the stun effect and take an action. If he rerolls the damage save and is successful, he won't be knocked back. If he just removes the stun effect, he would have to spend half an action to get up, but wouldn't have to move as the cage is small enough that the three are fighting in close quarters.</p></blockquote><p></p>
[QUOTE="Toric_Arthendain, post: 883214, member: 9833"] Sawbones 24 Spyder 22 ORCA 22 Shade 17 Centurion 16 Orchid 12 Ringmaster 7 Armored Agents 6 (unconcious) Seemingly in response to being hit and taunted by ORCA, Sawbones turns his attention to the armored man, a maniacal look on his face. He swings his swords at ORCA, hitting with both of them. The one in Sawbones' right hand, which was damaged by Centurion, shatters on impact. ORCA is stunned and knocked back into the side of the cosmic cage, where he falls to the floor. Sawbones growls in rage at seeing his sword broken. (OOC: Failed first damage save by 7, taking a hit and being stunned. Made second damage save with a natural 20.) Spyder unleashes his claws and attacks Sawbones, hitting him. Sawbones staggers under the ferocity of the attack and is stunned. Sensing an opportunity, Spyder summons his ability to strike again, and does so, punching his claws into Sawbones again. This attack however, appears to have no additional effect. (OOC: Sawbones failed his damage save by 6, causing a hit and a stun. Spent villian point and rerolled save, and failed by 7 so Sawbones has been hit and stunned. Damage save for second attack was successful.) OOC: Okay, since ORCA is next, I'll stop there until I hear from Set as to whether he wants to spend a Hero Point to either reroll the damage save or remove the stun effect and take an action. If he rerolls the damage save and is successful, he won't be knocked back. If he just removes the stun effect, he would have to spend half an action to get up, but wouldn't have to move as the cage is small enough that the three are fighting in close quarters. [/QUOTE]
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