"Mutiny on the Eleanor Moraes" (SW) - Friday 9a-1p

Greymyst

First Post
"Sitting in a burned out clearing, the survey ship Eleanor Moraes looks just like she did 45 hours ago. But now, most of her crew lies positioned in the thick alien brush around the clearing - silent and unseen. They're all tough and resourceful - experts in their fields.

On-board is the first officer, a skilled and determined Star Law Ranger - also a ruthless mutineer. He alone controls the ship's laser batteries and defense systems. He has just started the pre-launch ignition sequence. Within an hour, at most, the ship will lift off, stranding your expedition party.

If he lifts off, chances of rescue are slim without the ship's subspace radio. Can your expedition party retake the ship? Or will you live out your lives on this hostile alien planet?"

This is an old Star Frontiers adventure from 1984 converted to Savage Worlds. I am very adaptable to when I run this, so if another time is better, let me know.

GM: Richard Farris (Greymyst)

Players:
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