JeffB
Legend
I missed the old theater of the mind combats I used to run in AD&D. 13th Age lets me have my cake and eat it too. Monsters are mechanically interesting, but much simpler than 4e monsters. And you can run combats totally on the fly and without a grid.
My natural DM style is very improvisational, and I always struggled to run good games in Pathfinder or 4e without some prep. With 13th Age, I feel comfortable completely winging things. The way I used to run AD&D games years ago. Its been quite refreshing for me.![]()
This is me, too. And why 13th Age also interests me very much (redcap entry aside
