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<blockquote data-quote="Turgenev" data-source="post: 7600898" data-attributes="member: 6733"><p><strong>A quick recap:</strong> In my Jebli Pit (Goblin Pit) adventure, I have two primary factions vying for control of the dungeon with the players in the middle. The original inhabitants of the dungeon are members of the Devil's Hand (a cult of Asmodeus) and the goblins (and hobgoblins) came later in an attempt to take control of the place that they found abandoned. The players have weakened the goblins and the Devil's Hand has returned to their lair to reclaim it. Another side effect of weakening the goblins is nearby hobgoblins have asserted their control over the goblins.</p><p></p><p>One tactic the Devil's Hand has used to root out the goblins is they have the control of a handful of hell hounds. The hell hounds fit better in the goblin tunnels than the cultists do. The players ran into these hell hounds in the last session so one of them is now dead. To counter the hell hounds, the hobgoblins have brought in primal goblins. Primal goblins are a creation of mine. They are a race of goblins that are more beast than humanoid. Tonight the players are primed to meet the hobgoblins with their primal goblins 'pets' (plus more cultists and a few other surprises up my sleeve).</p><p></p><p>Click on the image below for the PDF.</p><p></p><p><a href="http://paratime.ca/pdfs/fantasy/Primal-Goblin.pdf" target="_blank"><img src="http://paratime.ca/images/fantasy/5e-greyhawk/Primal-Goblin-PDF.jpg" alt="" class="fr-fic fr-dii fr-draggable " style="" /></a></p><p></p><p>Cheers,</p><p>Tim</p></blockquote><p></p>
[QUOTE="Turgenev, post: 7600898, member: 6733"] [b]A quick recap:[/b] In my Jebli Pit (Goblin Pit) adventure, I have two primary factions vying for control of the dungeon with the players in the middle. The original inhabitants of the dungeon are members of the Devil's Hand (a cult of Asmodeus) and the goblins (and hobgoblins) came later in an attempt to take control of the place that they found abandoned. The players have weakened the goblins and the Devil's Hand has returned to their lair to reclaim it. Another side effect of weakening the goblins is nearby hobgoblins have asserted their control over the goblins. One tactic the Devil's Hand has used to root out the goblins is they have the control of a handful of hell hounds. The hell hounds fit better in the goblin tunnels than the cultists do. The players ran into these hell hounds in the last session so one of them is now dead. To counter the hell hounds, the hobgoblins have brought in primal goblins. Primal goblins are a creation of mine. They are a race of goblins that are more beast than humanoid. Tonight the players are primed to meet the hobgoblins with their primal goblins 'pets' (plus more cultists and a few other surprises up my sleeve). Click on the image below for the PDF. [url=http://paratime.ca/pdfs/fantasy/Primal-Goblin.pdf][img]http://paratime.ca/images/fantasy/5e-greyhawk/Primal-Goblin-PDF.jpg[/img][/url] Cheers, Tim [/QUOTE]
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