Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
My campaign setting, and various threats, monsters, horrors, and other assorted features within.
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ArcanistDragonborn" data-source="post: 9286735" data-attributes="member: 7041974"><p>So, I've been working on a campaign setting for Upper_Krust's new 5e books, and I feel like the time is ripe for it to be released for everyone to see it!</p><p></p><p>I like to think it's a bit unique in how it's run, because a core principle of the main setting is that you can run any type of game whatsoever in it, with any Dungeons and Dragons edition or level range, or even books like Nobilis and Exalted as well! </p><p></p><p>The overarching universe is somewhat similar to the default 3.5 Kosmos, with each universe being formed from a Demiurge, and being one of the myriad points of dark light within the expanse of the Pleroma, along with the same tiers of deific beings being in place as well, though there is a lot of new content added, in the form of both fully original concepts and ideas, along with adapted bits and pieces of other media scaled up for truly epic content, such as the Touhou Project and Undertale/Deltarune. </p><p></p><p><span style="font-size: 26px"><strong>Universe Overview</strong></span></p><p></p><p><span style="font-size: 15px"><em>The brilliant light emanating from the crystalline spires and minarets making up the world around Talon and Ixid was the only thing that the two formerly-mortal adventurers could see, as their newly-divine senses began to slowly adjust to the radiant citadel that they stood in. A silver dragon's face emerged in front of them, slowly chanting in the lost tongues of ancient draconic empires long forgotten to time. Looking up at the radiant, star-filled sky, information and knowledge rushed into the awed duo, where each twinkling world had its entire history detailed out, revealing the rise and fall of a myriad myriad empires. The silver dragon's face stopped chanting, and posed a simple question to the ranger and the paladin, "Are you ready to transcend your mortal destinies, and rise beyond the stars?"</em></span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Each universe within the greater Pleroma has an effectively infinite amount of worlds within, the overwhelming majority being earthlike and able to support advanced life. In each universe, there are almost always constants to the creatures within, where mortals such as elves, dwarves, humans, orcs, and halflings will appear almost without fail, perhaps due to some form of cosmic constant passed down through the Akasha. Furthermore, outside of the great tapestry of stars that makes up the cosmos within each Demiurge, smaller planar realms will form where the waves of magic overflow, and planes both elemental and moral will form. (Out of Universe, this is to allow different campaign settings to take place in the same bubble of reality. For example, one setting may have a radioactive, mutant-filled Plane of Earth, while another Plane of Earth may have eternal earthquakes and is hunted by demonic riders atop titanic blood-red sandworms.) Furthermore, layering over the physical level of the Demiurge, there is also the blank mind and consciousness of the Demiurge, or the Astral Sea, and the soul of the Demiurge, where all psionic and Qi powers ultimately originate from. When a Demiurge is first formed from the bubbling of the Pleroma, the first things in the world within will always be the great Sidereals, forming the concepts of the world, and shaping the mind of the newborn Demiurge, before Gods and Immortals form from the aspects that the Sidereals create, and then craft Outsiders from the waves of magic, manifesting the laws and morals that Mortals follow, and cultivating either the seven virtues or the seven vices of the SOUL, depending on the polarity of the magic involved. Immortals and particularly powerful outsiders will create their divine realms in the pockets and bubbles in the oceans of magic, creating and influencing the mortals, raising some to godhood to become either disciples and hero-gods, or turning them into mortal-outsider hybrids known as the Exalted. Based on the attitudes and elemental natures of the creatures within it's body, eventually, after millions of years, the demiurge that the world was formed from will awaken, and set off within the pleroma to explore, and perhaps ascend to become one of the time/high lords constantly seeking the throne of the Supernal.</span></p><p><span style="font-size: 15px"></span></p><p><span style="font-size: 15px">Outside of the infinite Demiurges, in the greater Pleroma, ruins of past civilizations and realms created and lived by High Lords litter the blank white expanses, creating a bloody, brutal, constant realm of terror, where the only rule is power, and the only goal that the High Lords truly desire is to reassemble the broken throne of the Supernal, and to break through the aeternal blockade of the Kuvatchim, and become truly supreme. Though, this is not the natural state of affairs in the Pleroma, and if a group of true heroes don't put an end to it soon, there may be intervention from the ever hungry Omega-Constructs waiting ever patiently outside of reality's edge...</span></p><p></p><p></p><p>I will have some of the default worlds/places for various adventures to happen written sometime this week, and perhaps some magic items/other wonderful bits and baubles as well!</p></blockquote><p></p>
[QUOTE="ArcanistDragonborn, post: 9286735, member: 7041974"] So, I've been working on a campaign setting for Upper_Krust's new 5e books, and I feel like the time is ripe for it to be released for everyone to see it! I like to think it's a bit unique in how it's run, because a core principle of the main setting is that you can run any type of game whatsoever in it, with any Dungeons and Dragons edition or level range, or even books like Nobilis and Exalted as well! The overarching universe is somewhat similar to the default 3.5 Kosmos, with each universe being formed from a Demiurge, and being one of the myriad points of dark light within the expanse of the Pleroma, along with the same tiers of deific beings being in place as well, though there is a lot of new content added, in the form of both fully original concepts and ideas, along with adapted bits and pieces of other media scaled up for truly epic content, such as the Touhou Project and Undertale/Deltarune. [SIZE=7][B]Universe Overview[/B][/SIZE] [SIZE=4][I]The brilliant light emanating from the crystalline spires and minarets making up the world around Talon and Ixid was the only thing that the two formerly-mortal adventurers could see, as their newly-divine senses began to slowly adjust to the radiant citadel that they stood in. A silver dragon's face emerged in front of them, slowly chanting in the lost tongues of ancient draconic empires long forgotten to time. Looking up at the radiant, star-filled sky, information and knowledge rushed into the awed duo, where each twinkling world had its entire history detailed out, revealing the rise and fall of a myriad myriad empires. The silver dragon's face stopped chanting, and posed a simple question to the ranger and the paladin, "Are you ready to transcend your mortal destinies, and rise beyond the stars?"[/I] Each universe within the greater Pleroma has an effectively infinite amount of worlds within, the overwhelming majority being earthlike and able to support advanced life. In each universe, there are almost always constants to the creatures within, where mortals such as elves, dwarves, humans, orcs, and halflings will appear almost without fail, perhaps due to some form of cosmic constant passed down through the Akasha. Furthermore, outside of the great tapestry of stars that makes up the cosmos within each Demiurge, smaller planar realms will form where the waves of magic overflow, and planes both elemental and moral will form. (Out of Universe, this is to allow different campaign settings to take place in the same bubble of reality. For example, one setting may have a radioactive, mutant-filled Plane of Earth, while another Plane of Earth may have eternal earthquakes and is hunted by demonic riders atop titanic blood-red sandworms.) Furthermore, layering over the physical level of the Demiurge, there is also the blank mind and consciousness of the Demiurge, or the Astral Sea, and the soul of the Demiurge, where all psionic and Qi powers ultimately originate from. When a Demiurge is first formed from the bubbling of the Pleroma, the first things in the world within will always be the great Sidereals, forming the concepts of the world, and shaping the mind of the newborn Demiurge, before Gods and Immortals form from the aspects that the Sidereals create, and then craft Outsiders from the waves of magic, manifesting the laws and morals that Mortals follow, and cultivating either the seven virtues or the seven vices of the SOUL, depending on the polarity of the magic involved. Immortals and particularly powerful outsiders will create their divine realms in the pockets and bubbles in the oceans of magic, creating and influencing the mortals, raising some to godhood to become either disciples and hero-gods, or turning them into mortal-outsider hybrids known as the Exalted. Based on the attitudes and elemental natures of the creatures within it's body, eventually, after millions of years, the demiurge that the world was formed from will awaken, and set off within the pleroma to explore, and perhaps ascend to become one of the time/high lords constantly seeking the throne of the Supernal. Outside of the infinite Demiurges, in the greater Pleroma, ruins of past civilizations and realms created and lived by High Lords litter the blank white expanses, creating a bloody, brutal, constant realm of terror, where the only rule is power, and the only goal that the High Lords truly desire is to reassemble the broken throne of the Supernal, and to break through the aeternal blockade of the Kuvatchim, and become truly supreme. Though, this is not the natural state of affairs in the Pleroma, and if a group of true heroes don't put an end to it soon, there may be intervention from the ever hungry Omega-Constructs waiting ever patiently outside of reality's edge...[/SIZE] I will have some of the default worlds/places for various adventures to happen written sometime this week, and perhaps some magic items/other wonderful bits and baubles as well! [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Archive Forums
Hosted Forums
Personal & Hosted Forums
Hosted Publisher Forums
Eternity Publishing Hosted Forum
My campaign setting, and various threats, monsters, horrors, and other assorted features within.
Top