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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My clever theory: why 1e AD&D is being reprinted
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<blockquote data-quote="ren1999" data-source="post: 5821848" data-attributes="member: 85179"><p>Perhaps 1E is being reprinted because developers are listening to the complaints and 1E addresses most of them. </p><p></p><p>1E would be a return to the core spells and the lower monster hit points that made dungeon crawling so quick and enjoyable. </p><p></p><p>I'm sure a return to the original edition is the right direction for 5E as well. I see a lot of good things from 4E and Pathfinder that I want to include in 5E but all within a basic core rule book like the original blue box edition TSR2000, I believe.</p><p></p><p>For example, here are some cleric prayers I'm working on that kind of reflect the fun of 1E. </p><p></p><p>I also don't think fortitude, reflex and will are required. Why not a saving throw roll like this?</p><p></p><p>1d20+1/2 the cleric's level+charisma modifier -/+ situation modifiers versus base 10 or 1d20+1/2 the foe's level+intelligence modifier</p><p></p><p>Turn Foe--hypnotic prayer/1st level cleric/standard/encounter/target all foes not of caster's alignment/charisma versus intelligence/foes flee 1d4 squares and defend at -1 until the beginning of the caster's next turn/foes defend at -2 at 11th and -3 21st level</p><p></p><p>Cause Sleep--hypnotic prayer/2nd level cleric/standard/encounter/ranged 10 to 20 squares all foes in 1 square burst/+1 square at 11th and 21st/charisma versus intelligence/foes are immobile/foes wake after being attacked</p><p></p><p>Hold Foe--hypnotic prayer/3rd level cleric/standard/encounter/ranged 10 to 20 squares 1 foe/+1 foe at 11th and 21st/charisma versus intelligence/foes are immobile/save charisma versus intellgence every round</p><p></p><p>Charm Foe--hypnotic prayer/4th level cleric/standard/encounter/line-of-sight all foes of equal or lower level than the caster/charisma versus intelligence/control foe for 1 round/save charisma versus intellgence every round</p><p></p><p>Summon Being--hypnotic prayer/5th level cleric/standard/daily/encounter duration/summon monsters of equal or lower level than the caster/charisma versus intelligence/after summoning no save</p></blockquote><p></p>
[QUOTE="ren1999, post: 5821848, member: 85179"] Perhaps 1E is being reprinted because developers are listening to the complaints and 1E addresses most of them. 1E would be a return to the core spells and the lower monster hit points that made dungeon crawling so quick and enjoyable. I'm sure a return to the original edition is the right direction for 5E as well. I see a lot of good things from 4E and Pathfinder that I want to include in 5E but all within a basic core rule book like the original blue box edition TSR2000, I believe. For example, here are some cleric prayers I'm working on that kind of reflect the fun of 1E. I also don't think fortitude, reflex and will are required. Why not a saving throw roll like this? 1d20+1/2 the cleric's level+charisma modifier -/+ situation modifiers versus base 10 or 1d20+1/2 the foe's level+intelligence modifier Turn Foe--hypnotic prayer/1st level cleric/standard/encounter/target all foes not of caster's alignment/charisma versus intelligence/foes flee 1d4 squares and defend at -1 until the beginning of the caster's next turn/foes defend at -2 at 11th and -3 21st level Cause Sleep--hypnotic prayer/2nd level cleric/standard/encounter/ranged 10 to 20 squares all foes in 1 square burst/+1 square at 11th and 21st/charisma versus intelligence/foes are immobile/foes wake after being attacked Hold Foe--hypnotic prayer/3rd level cleric/standard/encounter/ranged 10 to 20 squares 1 foe/+1 foe at 11th and 21st/charisma versus intelligence/foes are immobile/save charisma versus intellgence every round Charm Foe--hypnotic prayer/4th level cleric/standard/encounter/line-of-sight all foes of equal or lower level than the caster/charisma versus intelligence/control foe for 1 round/save charisma versus intellgence every round Summon Being--hypnotic prayer/5th level cleric/standard/daily/encounter duration/summon monsters of equal or lower level than the caster/charisma versus intelligence/after summoning no save [/QUOTE]
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My clever theory: why 1e AD&D is being reprinted
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