I don't have all the details with me right now about party composition, etc, but this is just a general question anyway.
I'm running a mini campaign: 10 sessions, 10 levels as described in the rulebook. This means that each game session has two double strength fights, characters are restricted to only three recoveries per session, and that they get a full rest and level at the end of each evening.
We're currently at 4th level. I'll throw basically two 4th level fights at them simultaneously, and they'll walk away more or less unscathed. It's so bad that I've stopped giving out potions and other magic items because there's never a need for them.
Has anyone else found that the monsters are just way underpowered?
I'm running a mini campaign: 10 sessions, 10 levels as described in the rulebook. This means that each game session has two double strength fights, characters are restricted to only three recoveries per session, and that they get a full rest and level at the end of each evening.
We're currently at 4th level. I'll throw basically two 4th level fights at them simultaneously, and they'll walk away more or less unscathed. It's so bad that I've stopped giving out potions and other magic items because there's never a need for them.
Has anyone else found that the monsters are just way underpowered?