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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My First 4E Game: Disappointing. Yours? (UPDATED with player feedback)
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<blockquote data-quote="Dr. Strangemonkey" data-source="post: 4155994" data-attributes="member: 6533"><p>I tried it out several weeks ago with a group that had a mix of experienced players and several people who had never played before.</p><p></p><p>Three of the players, representing a spread across the experienced and unexperienced crowd, were WoW players.</p><p></p><p>It went wonderfully. Everyone had a fantastic time. The new rules lead to all sorts of creativity with tactics. And things went a lot smoother <u>without</u> grid, board, or minis than was my experience in 3.5e.</p><p></p><p>Two of the players - one utterly inexperienced and one extremely experienced - did make comparisons to WoW. Both play a lot of it.</p><p></p><p>The inexperienced player commented on WoW as a touchstone for helping her understand how to play.</p><p></p><p>The most experienced player commented on a lot of little parallels, none of them rules based, but in the end said - totally out of the blue - that he thought there weren't any more parallels than would have been present in any other edition of DnD. Thinking back, though, he might have said it in reaction to the first player. </p><p></p><p>My own take on the experience - as someone who doesn't play WoW but does play a lot of board and role-playing games - was that this felt like the best edition of DnD I'd ever <em>DMed</em> and the best edition of <em>Feng Shui</em> I'd ever played.</p><p></p><p>The experience has actually sort of ruined life for me as I'm dissatisfied with every I've got around me right now.</p><p></p><p>As a note - this felt - in terms of pacing and fun - nothing like Star Wars Saga. I know that mechanically they are pretty close, but the basic elements of play were fixed at extremely different levels and I find SWSaga very unsatisfying by comparison.</p></blockquote><p></p>
[QUOTE="Dr. Strangemonkey, post: 4155994, member: 6533"] I tried it out several weeks ago with a group that had a mix of experienced players and several people who had never played before. Three of the players, representing a spread across the experienced and unexperienced crowd, were WoW players. It went wonderfully. Everyone had a fantastic time. The new rules lead to all sorts of creativity with tactics. And things went a lot smoother [U]without[/U] grid, board, or minis than was my experience in 3.5e. Two of the players - one utterly inexperienced and one extremely experienced - did make comparisons to WoW. Both play a lot of it. The inexperienced player commented on WoW as a touchstone for helping her understand how to play. The most experienced player commented on a lot of little parallels, none of them rules based, but in the end said - totally out of the blue - that he thought there weren't any more parallels than would have been present in any other edition of DnD. Thinking back, though, he might have said it in reaction to the first player. My own take on the experience - as someone who doesn't play WoW but does play a lot of board and role-playing games - was that this felt like the best edition of DnD I'd ever [I]DMed[/I] and the best edition of [I]Feng Shui[/I] I'd ever played. The experience has actually sort of ruined life for me as I'm dissatisfied with every I've got around me right now. As a note - this felt - in terms of pacing and fun - nothing like Star Wars Saga. I know that mechanically they are pretty close, but the basic elements of play were fixed at extremely different levels and I find SWSaga very unsatisfying by comparison. [/QUOTE]
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My First 4E Game: Disappointing. Yours? (UPDATED with player feedback)
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