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General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
My First 4E Game: Disappointing. Yours? (UPDATED with player feedback)
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<blockquote data-quote="smathis" data-source="post: 4157777" data-attributes="member: 56465"><p>I couldn't give a definitive opinion because I tend not to play computer games. But from what I've played, I'll have to say the whole debate strikes me as a chicken-before-the-egg situation.</p><p></p><p>I mean, is 4e more like an MMORPG because the "bosses" get tougher to kill when they get close to dying?</p><p></p><p>Maybe. But, then again, there was this cat monster in 2e that got bigger and bigger everytime it fell to 0 hps until it reached really freakin' big and the PCs finally killed. And then Dragonlance had dragonmen who would explode when they were killed. So, is it a situation of 4e borrowing from WoW or a situation of WoW and other videogames expanding on something in TRPGs, running with it and then having that come back to the table after so many years.</p><p></p><p>From my experience, pretty much everything about the "4e =/= WoW" debate falls into this realm. There's very little that these CRPGs are doing (game system-wise) that doesn't take a nod to tabletop games in some form. So is it that TRPGs are becoming like MMOs or have MMOs just been emulating TRPGs all this time?</p><p></p><p>Frankly, I don't know and I really don't care. A good idea is a good idea. I don't care if the spell system was ripped whole-hog out of Mahjong and the Healing Surges work like passing Go in Monopoly. As long as it's fun.</p><p></p><p>I pretty much view the "4e == WoW" viewpoint espoused by CNName's players as just a big lark and a distraction from the real issue of what is and isn't better about 4e. Trying to point out how 4e is similar to WoW is a non-issue. Of course it is. But the greater issue is that WoW was like D&D first. And the circle goes on and on...</p><p></p><p>After that's recognized, the whole issue becomes pretty pointless (in my eyes).</p></blockquote><p></p>
[QUOTE="smathis, post: 4157777, member: 56465"] I couldn't give a definitive opinion because I tend not to play computer games. But from what I've played, I'll have to say the whole debate strikes me as a chicken-before-the-egg situation. I mean, is 4e more like an MMORPG because the "bosses" get tougher to kill when they get close to dying? Maybe. But, then again, there was this cat monster in 2e that got bigger and bigger everytime it fell to 0 hps until it reached really freakin' big and the PCs finally killed. And then Dragonlance had dragonmen who would explode when they were killed. So, is it a situation of 4e borrowing from WoW or a situation of WoW and other videogames expanding on something in TRPGs, running with it and then having that come back to the table after so many years. From my experience, pretty much everything about the "4e =/= WoW" debate falls into this realm. There's very little that these CRPGs are doing (game system-wise) that doesn't take a nod to tabletop games in some form. So is it that TRPGs are becoming like MMOs or have MMOs just been emulating TRPGs all this time? Frankly, I don't know and I really don't care. A good idea is a good idea. I don't care if the spell system was ripped whole-hog out of Mahjong and the Healing Surges work like passing Go in Monopoly. As long as it's fun. I pretty much view the "4e == WoW" viewpoint espoused by CNName's players as just a big lark and a distraction from the real issue of what is and isn't better about 4e. Trying to point out how 4e is similar to WoW is a non-issue. Of course it is. But the greater issue is that WoW was like D&D first. And the circle goes on and on... After that's recognized, the whole issue becomes pretty pointless (in my eyes). [/QUOTE]
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My First 4E Game: Disappointing. Yours? (UPDATED with player feedback)
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