Sorry I'm a lil late
Enraging Licid
Tiny Magical Beast (Licid/ Symbiot)
Hit Dice: 1D4 (2 hp)
Initiative: +3
Speed: 10’ climb 5’
AC: 15 (+3 Dex, +2)
Attacks: 2/tentacle, +8 special
Damage: tentacle, front two 1D2
Special: Attach to host, licid, granted power
Saves: Fort +0 Ref +4 Will+0
Abilities: Str 8 Dex 16 Con 11 Int 10 Wis 13 Chr 10
Skills: Climb +4, Jump +3,
Feats: Dodge, Lightning Reflexes
Climate/ Terrain: Dry, Rocky terrain/ often inhabited areas
Organization: Solitary, Pairs. Usually on a host.
Challenge Rating: 1
Treasure: none
Alignment: Neutral Good
Advancement:
Then Enraging Licid is named for the unusual side effects caused by its attachment. It being one of the smaller types of licids is fast and agile, especially for having tentacles. The skin of this species is blood red with a yellow to white design on its back. Almost always looking for or on a host, it lives happily in urban areas.
Combat: This creature loves to be in the midst of battle, either as its own or helping a host. On its own it will jump at a foe, trying not to attach but to slice it with its tentacles. If on a host it encourages the host to take to battle quickly, putting the granted effect to good work.
Special: These licids always try to get a host, either by asking or fallowing a desired host until it gives in. the ability it grants is the knowledge and ability to take to battle quickly. (+1 Str, +1 Dex, improved initiative feat) this is often desired by barbarian and fighters, thought it come with a side effect. This licid causes an increase of adrenaline and testosterone, making the host irritable and aggressive. Else it’s a very friendly and ‘talkative’ species of licid.
Convulsing Licid
Small Magical Beast (licid/ parasite)
Hit Dice: 1D8(6 hp)
Initiative: +1
Speed: 20’, Climb 10’
AC: 16 (+2 natural, +1 size, +1 Dex)
Attacks: Tentacles, Claws, +6 special
Damage: Tentacles 1D3, Claws 1D6
Special: Attach to host, licid, granted power, spider climb
Saves: Fort +2, Ref +1 Will +0
Abilities: Str 15 Dex 13 Con 15 Int 11 Wis 9 Chr 9
Skills: Climb +11, Jump +9, Balance + 5, Hide + 8, Move Silently + 6,
Feats: Combat Reflexes, Dodge, Toughness,
Climate: Any inhabited/ castles and forts
Organization: Solitary/ Paired
Challenge Rating: 2-3
Treasure: None
Alignment: Chaotic Evil
Advancement:
This is the largest and most hated of licids. This creature is about two feet tall standing, and has foot long front tentacles; the rest of its limbs are segmented legs ending in sharp claws. It’s a shade of maroon red with a black design on its back, as well as a very large body. Its hated so because it hunts for its “ host” in inhabited areas, dropping on them in secret, and feeds until its demise.
Combat: This is also known as the assassin licid, mainly for its ability to climb walls and ceilings while stalking its prey. If confronted, it will lunge at the foe to get a good cut and slash in before fleeing for safety or attaching to it. The thing that makes it even more a threat is it has a carapas to protect it from blows. Ultimately, it prefers to stalk rather than confront face to tentacle.
Special: Another reason why its know as the assassin is the venom it injects. Yes, instead of the usual amino acid it produces paralyzing and incompasitating venom. This venom causes the host to just shut down until dead or someone helps it. In rare occasions the venom will cause an allergic reaction in stead of its normal effect. These reactions make the host extremely nauseous and convulse into seizures. In the end, you would really wish the normal effect than the allergy. If you live this reaction, you’ll suffer permanent brain damage and lose of appetite.
I kept with how i did things just so it'd be easier for me. thank you pplz for your coments though
