magic_gathering2001
First Post
INTRO:
My friend and i were sitting around in my father's girlfriend's basement (we're 13, we're not losers in a basement yet
) when we were struck with a brilliant idea for combat. I suggested a neat little variant rule called combat routines. This, of course, sparked a million naive ideas on variant rules, but we eventually got down to our original idea, and a semi-built system on how it works, too. So here goes.
ACTUAL RULES CONCEPT(READ THIS PART, IT'S NOT QUITE AS WORTHLESS AS THE LAST PARAGRAPH):
Instead of making attack rolls and AC and stuff, use routines. In combat, if attack is decided upon, then the attack routine is privately told to the DM by the PC in question.
Certain defense routines cancel certain attack routines, based on a category system we haven't come up with yet. But whatever it turns out to be, if I were to use a certain attack routine on my friend Seth sitting here then he would first make a spot check against a set DC which is included in the description of the routine. If the spot check succedes, then he knows what category the attack is from. Then he would also privately tell the DM which defense routine he is using.
If the defender's defense routine succedes against the attacker's routine, then the defender rolls 1d20. If he rolls a 1, then his routine fails due to incompetence and the attacker's routine succedes anyway. If he rolls a natural 20, then the attacker in question takes a -2 penalty on all combat-based d20 rolls that round because he is put off balance.
If the attacker's attacker routine succedes against the defender's routine, then the attacker rolls 1d20. If he rolls a 1, then his routine fails due to incompetence and he misses. If the attacker rolls a natural 20, then the deals double damage because he has hit a vital spot *coughcritical/cough*.
Anyone with suggested routines, a category system, ideas to make the system better, or to fix and bugs you might find DO NOT HESITATE, POST!!!
CONCLUSION: I personally hope that this system has made a difference in your game. I hope it has given you something to laugh aboot, to cry aboot, and something to think aboot. THANK YOU CLEVELAND, GOODNIGHT!
P.S.Flamers ready... and... fire
My friend and i were sitting around in my father's girlfriend's basement (we're 13, we're not losers in a basement yet

ACTUAL RULES CONCEPT(READ THIS PART, IT'S NOT QUITE AS WORTHLESS AS THE LAST PARAGRAPH):
Instead of making attack rolls and AC and stuff, use routines. In combat, if attack is decided upon, then the attack routine is privately told to the DM by the PC in question.
Certain defense routines cancel certain attack routines, based on a category system we haven't come up with yet. But whatever it turns out to be, if I were to use a certain attack routine on my friend Seth sitting here then he would first make a spot check against a set DC which is included in the description of the routine. If the spot check succedes, then he knows what category the attack is from. Then he would also privately tell the DM which defense routine he is using.
If the defender's defense routine succedes against the attacker's routine, then the defender rolls 1d20. If he rolls a 1, then his routine fails due to incompetence and the attacker's routine succedes anyway. If he rolls a natural 20, then the attacker in question takes a -2 penalty on all combat-based d20 rolls that round because he is put off balance.
If the attacker's attacker routine succedes against the defender's routine, then the attacker rolls 1d20. If he rolls a 1, then his routine fails due to incompetence and he misses. If the attacker rolls a natural 20, then the deals double damage because he has hit a vital spot *coughcritical/cough*.
Anyone with suggested routines, a category system, ideas to make the system better, or to fix and bugs you might find DO NOT HESITATE, POST!!!
CONCLUSION: I personally hope that this system has made a difference in your game. I hope it has given you something to laugh aboot, to cry aboot, and something to think aboot. THANK YOU CLEVELAND, GOODNIGHT!
P.S.Flamers ready... and... fire